diff --git a/CPP_STYLE_GUIDE.md b/CPP_STYLE_GUIDE.md index 41e1f082f87751..14776779fddede 100644 --- a/CPP_STYLE_GUIDE.md +++ b/CPP_STYLE_GUIDE.md @@ -32,11 +32,11 @@ these rules: ## Formatting -## Left-leaning (C++ style) asterisks for pointer declarations +### Left-leaning (C++ style) asterisks for pointer declarations `char* buffer;` instead of `char *buffer;` -## C++ style comments +### C++ style comments Use C++ style comments (`//`) for both single-line and multi-line comments. Comments should also start with uppercase and finish with a dot. @@ -56,7 +56,7 @@ preferred style. Feel free to update old comments to the preferred style when working on code in the immediate vicinity or when changing/improving those comments. -## 2 spaces of indentation for blocks or bodies of conditionals +### 2 spaces of indentation for blocks or bodies of conditionals ```c++ if (foo) @@ -76,7 +76,7 @@ Braces are optional if the statement body only has one line. `namespace`s receive no indentation on their own. -## 4 spaces of indentation for statement continuations +### 4 spaces of indentation for statement continuations ```c++ VeryLongTypeName very_long_result = SomeValueWithAVeryLongName + @@ -85,7 +85,7 @@ VeryLongTypeName very_long_result = SomeValueWithAVeryLongName + Operators are before the line break in these cases. -## Align function arguments vertically +### Align function arguments vertically ```c++ void FunctionWithAVeryLongName(int parameter_with_a_very_long_name, @@ -101,7 +101,7 @@ void FunctionWithAReallyReallyReallyLongNameSeriouslyStopIt( ...); ``` -## Initialization lists +### Initialization lists Long initialization lists are formatted like this: @@ -115,7 +115,7 @@ HandleWrap::HandleWrap(Environment* env, handle_(handle) { ``` -## CamelCase for methods, functions, and classes +### CamelCase for methods, functions, and classes Exceptions are simple getters/setters, which are named `property_name()` and `set_property_name()`, respectively. @@ -131,7 +131,7 @@ class FooBar { }; ``` -## snake\_case for local variables and parameters +### snake\_case for local variables and parameters ```c++ int FunctionThatDoesSomething(const char* important_string) { @@ -139,7 +139,7 @@ int FunctionThatDoesSomething(const char* important_string) { } ``` -## snake\_case\_ for private class fields +### snake\_case\_ for private class fields ```c++ class Foo { @@ -148,7 +148,7 @@ class Foo { }; ``` -## snake\_case\_ for C-like structs +### snake\_case\_ for C-like structs For plain C-like structs snake_case can be used. ```c++ @@ -157,7 +157,7 @@ struct foo_bar { } ``` -## Space after `template` +### Space after `template` ```c++ template @@ -167,16 +167,16 @@ class FancyContainer { ``` ## Memory Management -## Memory allocation +### Memory allocation - `Malloc()`, `Calloc()`, etc. from `util.h` abort in Out-of-Memory situations - `UncheckedMalloc()`, etc. return `nullptr` in OOM situations -## Use `nullptr` instead of `NULL` or `0` +### Use `nullptr` instead of `NULL` or `0` What it says in the title. -## Ownership and Smart Pointers +### Ownership and Smart Pointers "Smart" pointers are classes that act like pointers, e.g. by overloading the `*` and `->` operators. Some smart pointer types can be @@ -202,14 +202,14 @@ Never use `std::auto_ptr`. Instead, use `std::unique_ptr`. ## Others -## Type casting +### Type casting - Always avoid C-style casts (`(type)value`) - `dynamic_cast` does not work because RTTI is not enabled - Use `static_cast` for casting whenever it works - `reinterpret_cast` is okay if `static_cast` is not appropriate -## Do not include `*.h` if `*-inl.h` has already been included +### Do not include `*.h` if `*-inl.h` has already been included Do @@ -224,7 +224,7 @@ instead of #include "util-inl.h" ``` -## Avoid throwing JavaScript errors in C++ +### Avoid throwing JavaScript errors in C++ When there is a need to throw errors from a C++ binding method, try to return the data necessary for constructing the errors to JavaScript, @@ -278,7 +278,7 @@ exports.foo = function(str) { }; ``` -### Avoid throwing JavaScript errors in nested C++ methods +#### Avoid throwing JavaScript errors in nested C++ methods When you have to throw the errors from C++, try to do it at the top level and not inside of nested calls.