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src: split out callback queue implementation from Environment
This isn’t conceptually tied to anything Node.js-specific at all. PR-URL: #33272 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,97 @@ | ||
#ifndef SRC_CALLBACK_QUEUE_INL_H_ | ||
#define SRC_CALLBACK_QUEUE_INL_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include "callback_queue.h" | ||
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namespace node { | ||
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template <typename R, typename... Args> | ||
template <typename Fn> | ||
std::unique_ptr<typename CallbackQueue<R, Args...>::Callback> | ||
CallbackQueue<R, Args...>::CreateCallback(Fn&& fn, bool refed) { | ||
return std::make_unique<CallbackImpl<Fn>>(std::move(fn), refed); | ||
} | ||
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template <typename R, typename... Args> | ||
std::unique_ptr<typename CallbackQueue<R, Args...>::Callback> | ||
CallbackQueue<R, Args...>::Shift() { | ||
std::unique_ptr<Callback> ret = std::move(head_); | ||
if (ret) { | ||
head_ = ret->get_next(); | ||
if (!head_) | ||
tail_ = nullptr; // The queue is now empty. | ||
} | ||
size_--; | ||
return ret; | ||
} | ||
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template <typename R, typename... Args> | ||
void CallbackQueue<R, Args...>::Push(std::unique_ptr<Callback> cb) { | ||
Callback* prev_tail = tail_; | ||
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size_++; | ||
tail_ = cb.get(); | ||
if (prev_tail != nullptr) | ||
prev_tail->set_next(std::move(cb)); | ||
else | ||
head_ = std::move(cb); | ||
} | ||
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template <typename R, typename... Args> | ||
void CallbackQueue<R, Args...>::ConcatMove(CallbackQueue<R, Args...>&& other) { | ||
size_ += other.size_; | ||
if (tail_ != nullptr) | ||
tail_->set_next(std::move(other.head_)); | ||
else | ||
head_ = std::move(other.head_); | ||
tail_ = other.tail_; | ||
other.tail_ = nullptr; | ||
other.size_ = 0; | ||
} | ||
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template <typename R, typename... Args> | ||
size_t CallbackQueue<R, Args...>::size() const { | ||
return size_.load(); | ||
} | ||
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template <typename R, typename... Args> | ||
CallbackQueue<R, Args...>::Callback::Callback(bool refed) | ||
: refed_(refed) {} | ||
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template <typename R, typename... Args> | ||
bool CallbackQueue<R, Args...>::Callback::is_refed() const { | ||
return refed_; | ||
} | ||
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template <typename R, typename... Args> | ||
std::unique_ptr<typename CallbackQueue<R, Args...>::Callback> | ||
CallbackQueue<R, Args...>::Callback::get_next() { | ||
return std::move(next_); | ||
} | ||
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template <typename R, typename... Args> | ||
void CallbackQueue<R, Args...>::Callback::set_next( | ||
std::unique_ptr<Callback> next) { | ||
next_ = std::move(next); | ||
} | ||
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template <typename R, typename... Args> | ||
template <typename Fn> | ||
CallbackQueue<R, Args...>::CallbackImpl<Fn>::CallbackImpl( | ||
Fn&& callback, bool refed) | ||
: Callback(refed), | ||
callback_(std::move(callback)) {} | ||
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template <typename R, typename... Args> | ||
template <typename Fn> | ||
R CallbackQueue<R, Args...>::CallbackImpl<Fn>::Call(Args... args) { | ||
return callback_(std::forward<Args>(args)...); | ||
} | ||
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} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_CALLBACK_QUEUE_INL_H_ |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,70 @@ | ||
#ifndef SRC_CALLBACK_QUEUE_H_ | ||
#define SRC_CALLBACK_QUEUE_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include <atomic> | ||
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namespace node { | ||
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// A queue of C++ functions that take Args... as arguments and return R | ||
// (this is similar to the signature of std::function). | ||
// New entries are added using `CreateCallback()`/`Push()`, and removed using | ||
// `Shift()`. | ||
// The `refed` flag is left for easier use in situations in which some of these | ||
// should be run even if nothing else is keeping the event loop alive. | ||
template <typename R, typename... Args> | ||
class CallbackQueue { | ||
public: | ||
class Callback { | ||
public: | ||
explicit inline Callback(bool refed); | ||
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virtual ~Callback() = default; | ||
virtual R Call(Args... args) = 0; | ||
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inline bool is_refed() const; | ||
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private: | ||
inline std::unique_ptr<Callback> get_next(); | ||
inline void set_next(std::unique_ptr<Callback> next); | ||
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bool refed_; | ||
std::unique_ptr<Callback> next_; | ||
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friend class CallbackQueue; | ||
}; | ||
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template <typename Fn> | ||
inline std::unique_ptr<Callback> CreateCallback(Fn&& fn, bool refed); | ||
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inline std::unique_ptr<Callback> Shift(); | ||
inline void Push(std::unique_ptr<Callback> cb); | ||
// ConcatMove adds elements from 'other' to the end of this list, and clears | ||
// 'other' afterwards. | ||
inline void ConcatMove(CallbackQueue&& other); | ||
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// size() is atomic and may be called from any thread. | ||
inline size_t size() const; | ||
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private: | ||
template <typename Fn> | ||
class CallbackImpl final : public Callback { | ||
public: | ||
CallbackImpl(Fn&& callback, bool refed); | ||
R Call(Args... args) override; | ||
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private: | ||
Fn callback_; | ||
}; | ||
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std::atomic<size_t> size_ {0}; | ||
std::unique_ptr<Callback> head_; | ||
Callback* tail_ = nullptr; | ||
}; | ||
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} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_CALLBACK_QUEUE_H_ |
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