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Nodos.uplugin
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Nodos.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.2.0",
"FriendlyName": "Nodos Link",
"Description": "This plugin links Unreal Engine process with Nodos process and enables runtime type reflection of UObject data types and cross-process communication to control actor properties and call their functions. It also enables cross-process GPU-only synchronized Texture-Sharing between Nodos Vulkan and Unreal DX12 contexts.",
"Category": "media",
"CreatedBy": "Nodos",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"EnabledByDefault": true,
"SupportedTargetPlatforms": [
"Win64"
],
"Modules": [
{
"Name": "NOSClient",
"Type": "UncookedOnly",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "NOSSceneTreeManager",
"Type": "UncookedOnly",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "NOSAssetManager",
"Type": "UncookedOnly",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "NOSLicenseManager",
"Type": "UncookedOnly",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "NOSViewportManager",
"Type": "UncookedOnly",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "NOSDataStructures",
"Type": "UncookedOnly",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
}
]
}