To setup and run project you must have to do some steps:
- Unzip the appropriate version of the SFML library to
./lib/
directory. - You need to install the cmake and gcc compiler if you don't have them installed.
- Run "cmake -DCMAKE_BUILD_TYPE=Release ." in directory with source code to generate cache.
- Run "cmake --build . --target Flash" in directory with source code to build target binary file.
- Move
data
andconfig
to directory with target binary file. An archive with application data will be in release.