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Setup.md

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How to run project?

To setup and run project you must have to do some steps:

  1. Unzip the appropriate version of the SFML library to ./lib/ directory.
  2. You need to install the cmake and gcc compiler if you don't have them installed.
  3. Run "cmake -DCMAKE_BUILD_TYPE=Release ." in directory with source code to generate cache.
  4. Run "cmake --build . --target Flash" in directory with source code to build target binary file.
  5. Move data and config to directory with target binary file. An archive with application data will be in release.