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match.py
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match.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.props import IntProperty, EnumProperty
from sverchok.node_tree import SverchCustomTreeNode
from sverchok.data_structure import (match_short, match_long_cycle, updateNode,
match_long_repeat, match_cross2)
#
# List Match Node by Linus Yng
#
func_dict = {
'SHORT': match_short,
'CYCLE': match_long_cycle,
'REPEAT': match_long_repeat,
'XREF': match_cross2
}
class ListMatchNode(bpy.types.Node, SverchCustomTreeNode):
''' Stream Matching node '''
bl_idname = 'ListMatchNode'
bl_label = 'List Match'
bl_icon = 'OUTLINER_OB_EMPTY'
sv_icon = 'SV_LIST_MATCH'
level: IntProperty(
name='level', description='Choose level of data (see help)',
default=1, min=1, update=updateNode)
modes = [("SHORT", "Short", "Shortest List", 1),
("CYCLE", "Cycle", "Longest List", 2),
("REPEAT", "Repeat", "Longest List", 3),
("XREF", "X-Ref", "Cross reference", 4)]
mode: EnumProperty(default='REPEAT', items=modes, update=updateNode)
mode_final: EnumProperty(default='REPEAT', items=modes, update=updateNode)
def sv_init(self, context):
self.inputs.new('SvStringsSocket', 'Data 0')
self.inputs.new('SvStringsSocket', 'Data 1')
self.outputs.new('SvStringsSocket', 'Data 0')
self.outputs.new('SvStringsSocket', 'Data 1')
def draw_buttons(self, context, layout):
layout.prop(self, "level", text="Level")
layout.label(text="Recurse/Final")
layout.prop(self, "mode", expand=True)
layout.prop(self, "mode_final", expand=True)
# recursive update of match function, now performs match function until depth
# works for short&long and simple scenarios. respect sub lists
# matches until the chosen level
# f2 is applied to the final level of matching,
# f1 is applied to every level until the final, where f2 is used.
def match(self, lsts, level, f1, f2):
level -= 1
if level:
tmp = [self.match(obj, level, f1, f2) for obj in zip(*f1(lsts))]
return list(map(list, zip(*tmp)))
elif type(lsts) == list:
return f2(lsts)
elif type(lsts) == tuple:
return tuple(f2(list(lsts)))
return None
def sv_update(self):
# inputs
# these functions are in util.py
# socket handling
if self.inputs[-1].links:
name = 'Data '+str(len(self.inputs))
self.inputs.new('SvStringsSocket', name)
self.outputs.new('SvStringsSocket', name)
else:
while len(self.inputs) > 2 and not self.inputs[-2].links:
self.inputs.remove(self.inputs[-1])
self.outputs.remove(self.outputs[-1])
# check number of connections and type match input socket n with output socket n
count_inputs = 0
count_outputs = 0
for idx, socket in enumerate(self.inputs):
if socket.name in self.outputs and self.outputs[socket.name].links:
count_outputs += 1
if socket.links:
count_inputs += 1
if type(socket.links[0].from_socket) != type(self.outputs[socket.name]):
self.outputs.remove(self.outputs[socket.name])
self.outputs.new(socket.links[0].from_socket.bl_idname, socket.name)
self.outputs.move(len(self.outputs)-1, idx)
def process(self):
# check inputs and that there is at least one output
count_inputs = sum(s.is_linked for s in self.inputs)
count_outputs = sum(s.is_linked for s in self.outputs)
if count_inputs == len(self.inputs)-1 and count_outputs:
out = []
lsts = []
# get data
for socket in self.inputs:
if socket.is_linked:
lsts.append(socket.sv_get())
out = self.match(lsts, self.level, func_dict[self.mode], func_dict[self.mode_final])
# output into linked sockets s
for i, socket in enumerate(self.outputs):
if i == len(out): # never write to last socket
break
if socket.is_linked:
socket.sv_set(out[i])
def register():
bpy.utils.register_class(ListMatchNode)
def unregister():
bpy.utils.unregister_class(ListMatchNode)