forked from libretro/RetroArch
-
Notifications
You must be signed in to change notification settings - Fork 0
/
dynamic_dummy.c
193 lines (161 loc) · 4.4 KB
/
dynamic_dummy.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
* Copyright (C) 2012-2014 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "libretro.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
static uint16_t *frame_buf;
void libretro_dummy_retro_init(void)
{
frame_buf = (uint16_t*)calloc(320 * 240, sizeof(uint16_t));
}
void libretro_dummy_retro_deinit(void)
{
free(frame_buf);
frame_buf = NULL;
}
unsigned libretro_dummy_retro_api_version(void)
{
return RETRO_API_VERSION;
}
void libretro_dummy_retro_set_controller_port_device(
unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void libretro_dummy_retro_get_system_info(
struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "No Core";
info->library_version = "";
info->need_fullpath = false;
info->valid_extensions = ""; /* Nothing. */
}
/* Doesn't really matter, but need something sane. */
void libretro_dummy_retro_get_system_av_info(
struct retro_system_av_info *info)
{
info->timing.fps = 60.0;
info->timing.sample_rate = 30000.0;
info->geometry.base_width = 320;
info->geometry.base_height = 240;
info->geometry.max_width = 320;
info->geometry.max_height = 240;
info->geometry.aspect_ratio = 4.0 / 3.0;
}
static retro_video_refresh_t dummy_video_cb;
static retro_audio_sample_t dummy_audio_cb;
static retro_audio_sample_batch_t dummy_audio_batch_cb;
static retro_environment_t dummy_environ_cb;
static retro_input_poll_t dummy_input_poll_cb;
static retro_input_state_t dummy_input_state_cb;
void libretro_dummy_retro_set_environment(retro_environment_t cb)
{
dummy_environ_cb = cb;
/* We know it's supported, it's internal to RetroArch. */
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
dummy_environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
}
void libretro_dummy_retro_set_audio_sample(retro_audio_sample_t cb)
{
dummy_audio_cb = cb;
}
void libretro_dummy_retro_set_audio_sample_batch(
retro_audio_sample_batch_t cb)
{
dummy_audio_batch_cb = cb;
}
void libretro_dummy_retro_set_input_poll(retro_input_poll_t cb)
{
dummy_input_poll_cb = cb;
}
void libretro_dummy_retro_set_input_state(retro_input_state_t cb)
{
dummy_input_state_cb = cb;
}
void libretro_dummy_retro_set_video_refresh(retro_video_refresh_t cb)
{
dummy_video_cb = cb;
}
void libretro_dummy_retro_reset(void)
{}
void libretro_dummy_retro_run(void)
{
unsigned i;
dummy_input_poll_cb();
for (i = 0; i < 320 * 240; i++)
frame_buf[i] = 4 << 5;
dummy_video_cb(frame_buf, 320, 240, 640);
}
/* This should never be called, it's only used as a placeholder. */
bool libretro_dummy_retro_load_game(const struct retro_game_info *info)
{
(void)info;
return false;
}
void libretro_dummy_retro_unload_game(void)
{}
unsigned libretro_dummy_retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool libretro_dummy_retro_load_game_special(unsigned type,
const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
size_t libretro_dummy_retro_serialize_size(void)
{
return 0;
}
bool libretro_dummy_retro_serialize(void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
bool libretro_dummy_retro_unserialize(const void *data,
size_t size)
{
(void)data;
(void)size;
return false;
}
void *libretro_dummy_retro_get_memory_data(unsigned id)
{
(void)id;
return NULL;
}
size_t libretro_dummy_retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void libretro_dummy_retro_cheat_reset(void)
{}
void libretro_dummy_retro_cheat_set(unsigned index,
bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}