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Inert

This is a mechanism to access non-Sync values in a Sync way.

How is this sound?

When the user creates a &Inert<T> value from a &T, they must swear on the holy baguette that they won't use the T directly until all the Inert wrappers go away, while the various implementations of the NeutralizeUnsafe trait make sure that the non-Sync behaviour of the T cannot be observed through the wrapper.

How can I help?

Improve documentation, test the crate, make use of it.