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queue.h
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queue.h
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//*****************************************************************************************************
//
// This header file defines a class template for a singly linked list using a queue structure.
// First-in, first-out (FIFO)
//
// Other files required:
// 1. node.h - header file for the Node struct
//
//*****************************************************************************************************
#ifndef QUEUE_H
#define QUEUE_H
//*****************************************************************************************************
#include "node.h"
#include <new>
//*****************************************************************************************************
template <typename T>
class Queue {
private:
Node<T> *front;
Node<T> *back;
int numValues;
public:
Queue();
~Queue();
bool enqueue(const T &dataIn);
bool dequeue(T &dataOut);
bool viewFront(T &dataOut) const;
bool viewRear(T &dataOut) const;
int getNumValues() const;
bool isFull() const;
bool isEmpty() const;
};
//*****************************************************************************************************
template <typename T>
Queue<T>::Queue() {
front = nullptr;
back = nullptr;
numValues = 0;
}
//*****************************************************************************************************
template <typename T>
Queue<T>::~Queue() {
Node<T> *pCur = nullptr;
while (front) {
pCur = front;
front = front->next;
delete pCur;
}
back = nullptr;
numValues = 0;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::enqueue(const T &dataIn) {
bool success = false;
Node<T> *pNew = new (std::nothrow) Node<T>(dataIn);
if (pNew) {
if (back)
back->next = pNew;
else
front = pNew;
back = pNew;
numValues++;
success = true;
}
return success;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::dequeue(T &dataOut) {
bool success = false;
Node<T> *pCur = front;
if (front) {
dataOut = pCur->data;
front = front->next;
delete pCur;
numValues--;
if (numValues == 0)
back = nullptr;
success = true;
}
return success;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::viewFront(T &dataOut) const {
bool success = false;
if (front) {
dataOut = front->data;
success = true;
}
return success;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::viewRear(T &dataOut) const {
bool success = false;
if (back) {
dataOut = back->data;
success = true;
}
return success;
}
//*****************************************************************************************************
template <typename T>
int Queue<T>::getNumValues() const {
return numValues;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::isFull() const {
bool success = true;
Node<T> *pNew = nullptr;
pNew = new (std::nothrow) Node<T>;
if (pNew) {
delete pNew;
success = false;
}
return success;
}
//*****************************************************************************************************
template <typename T>
bool Queue<T>::isEmpty() const {
return (numValues == 0);
}
//*****************************************************************************************************
#endif