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Copy pathKatagiri_Whm_Gear.lua
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Katagiri_Whm_Gear.lua
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-- Setup vars that are user-dependent. Can override this in a sidecar file.
function user_job_setup()
state.OffenseMode:options('Normal','Acc')
state.CastingMode:options('Normal','Resistant')
state.IdleMode:options('Normal','PDT')
state.PhysicalDefenseMode:options('PDT')
state.MagicalDefenseMode:options('MDT')
state.ResistDefenseMode:options('MEVA')
state.Weapons:options('None','DualWeapons','MeleeWeapons')
gear.obi_cure_waist = "Austerity Belt +1"
gear.obi_cure_back = "Alaunus's Cape"
gear.obi_nuke_waist = "Sekhmet Corset"
gear.obi_high_nuke_waist = "Yamabuki-no-Obi"
gear.obi_nuke_back = "Toro Cape"
-- Additional local binds
send_command('bind ^` input /ma "Arise" <t>')
send_command('bind !` input /ja "Penury" <me>')
send_command('bind @` gs c cycle MagicBurstMode')
send_command('bind ^@!` gs c toggle AutoCaress')
send_command('bind ^backspace input /ja "Sacrosanctity" <me>')
send_command('bind @backspace input /ma "Aurora Storm" <me>')
send_command('bind !pause gs c toggle AutoSubMode') --Automatically uses sublimation.
send_command('bind !backspace input /ja "Accession" <me>')
send_command('bind != input /ja "Sublimation" <me>')
send_command('bind ^delete input /ja "Dark Arts" <me>')
send_command('bind !delete input /ja "Addendum: Black" <me>')
send_command('bind @delete input /ja "Manifestation" <me>')
send_command('bind ^\\\\ input /ma "Protectra V" <me>')
send_command('bind @\\\\ input /ma "Shellra V" <me>')
send_command('bind !\\\\ input /ma "Reraise IV" <me>')
select_default_macro_book()
end
-- Define sets and vars used by this job file.
function init_gear_sets()
--------------------------------------
-- Start defining the sets
--------------------------------------
-- Weapons sets
sets.weapons.MeleeWeapons = {main="Izcalli",sub="Ammurapi Shield"}
sets.weapons.DualWeapons = {main="Izcalli",sub="Nehushtan"}
sets.buff.Sublimation = {waist="Embla Sash"}
sets.buff.DTSublimation = {waist="Embla Sash"}
-- Precast Sets
-- Fast cast sets for spells
sets.precast.FC = {main=gear.grioavolr_fc_staff,sub="Clerisy Strap +1",ammo="Impatiens",
head="Nahtirah Hat",neck="Voltsurge Torque",ear1="Enchntr. Earring +1",ear2="Malignance Earring",
body="Inyanga Jubbah +2",hands="Gende. Gages +1",ring1="Kishar Ring",ring2="Lebeche Ring",
back="Perimede Cape",waist="Witful Belt",legs="Lengo Pants",feet="Regal Pumps +1"}
sets.precast.FC['Enhancing Magic'] = set_combine(sets.precast.FC, {waist="Siegel Sash"})
sets.precast.FC.Stoneskin = set_combine(sets.precast.FC['Enhancing Magic'], {})
sets.precast.FC['Healing Magic'] = set_combine(sets.precast.FC, {legs="Ebers Pant. +1"})
sets.precast.FC.StatusRemoval = sets.precast.FC['Healing Magic']
sets.precast.FC.Cure = set_combine(sets.precast.FC['Healing Magic'], {feet="Hygieia Clogs +1"})
sets.precast.FC.Curaga = sets.precast.FC.Cure
sets.precast.FC.CureSolace = sets.precast.FC.Cure
sets.precast.FC.Impact = set_combine(sets.precast.FC, {head=empty,body="Twilight Cloak"})
sets.precast.FC.Dispelga = set_combine(sets.precast.FC, {main="Daybreak",sub="Genmei Shield"})
-- Precast sets to enhance JAs
sets.precast.JA.Benediction = {body="Piety Briault +1"}
-- Waltz set (chr and vit)
sets.precast.Waltz = {
head="Nahtirah Hat",ear1="Roundel Earring",
body="Piety Briault +1",hands="Telchine Gloves",
waist="Chaac Belt",back="Aurist's Cape +1"}
-- Weaponskill sets
-- Default set for any weaponskill that isn't any more specifically defined
sets.precast.WS = {ammo="Hasty Pinion +1",
head="Befouled Crown",neck="Asperity Necklace",ear1="Moonshade Earring",ear2="Brutal Earring",
body="Kaykaus Bliaut",hands="Telchine Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Buquwik Cape",waist="Fotia Belt",legs="Assid. Pants +1",feet="Gende. Galosh. +1"}
sets.precast.WS.Dagan = {ammo="Hasty Pinion +1",
head="Befouled Crown",neck="Asperity Necklace",ear1="Etiolation Earring",ear2="Moonshade Earring",
body="Kaykaus Bliaut",hands="Telchine Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Buquwik Cape",waist="Fotia Belt",legs="Assid. Pants +1",feet="Gende. Galosh. +1"}
sets.MaxTP = {ear1="Cessance Earring",ear2="Brutal Earring"}
sets.MaxTP.Dagan = {ear1="Etiolation Earring",ear2="Evans Earring"}
--sets.precast.WS['Flash Nova'] = {}
--sets.precast.WS['Mystic Boon'] = {}
-- Midcast Sets
sets.Kiting = {feet="Herald's Gaiters"}
sets.latent_refresh = {waist="Fucho-no-obi"}
sets.latent_refresh_grip = {sub="Oneiros Grip"}
sets.TPEat = {neck="Chrys. Torque"}
sets.DayIdle = {}
sets.NightIdle = {back="Umbra Cape"}
sets.TreasureHunter = set_combine(sets.TreasureHunter, {feet=gear.chironic_treasure_feet})
--Situational sets: Gear that is equipped on certain targets
sets.Self_Healing = {neck="Phalaina Locket",ring1="Kunaji Ring",ring2="Asklepian Ring",waist="Gishdubar Sash"}
sets.Cure_Received = {neck="Phalaina Locket",ring1="Kunaji Ring",ring2="Asklepian Ring",waist="Gishdubar Sash"}
sets.Self_Refresh = {back="Grapevine Cape",waist="Gishdubar Sash",feet="Inspirited Boots"}
-- Conserve Mp set for spells that don't need anything else, for set_combine.
sets.ConserveMP = {main=gear.grioavolr_fc_staff,sub="Umbra Strap",ammo="Hasty Pinion +1",
head="Vanya Hood",neck="Incanter's Torque",ear1="Gifted Earring",ear2="Gwati Earring",
body="Vedic Coat",hands="Fanatic Gloves",ring1="Kishar Ring",ring2="Prolix Ring",
back="Solemnity Cape",waist="Austerity Belt +1",legs="Vanya Slops",feet="Medium's Sabots"}
sets.midcast.Teleport = sets.ConserveMP
-- Gear for Magic Burst mode.
sets.MagicBurst = {main=gear.grioavolr_nuke_staff,sub="Enki Strap",neck="Mizu. Kubikazari",ring1="Mujin Band",ring2="Locus Ring"}
sets.midcast.FastRecast = {main=gear.grioavolr_fc_staff,sub="Clerisy Strap +1",ammo="Hasty Pinion +1",
head="Nahtirah Hat",neck="Voltsurge Torque",ear1="Enchntr. Earring +1",ear2="Malignance Earring",
body="Inyanga Jubbah +2",hands="Gende. Gages +1",ring1="Kishar Ring",ring2="Prolix Ring",
back="Swith Cape +1",waist="Witful Belt",legs="Lengo Pants",feet="Regal Pumps +1"}
-- Cure sets
sets.midcast['Full Cure'] = sets.midcast.FastRecast
sets.midcast.Cure = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Theo. Briault +2",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Alaunus's Cape",waist="Luminary Sash",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.CureSolace = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Ebers Bliaud +1",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Alaunus's Cape",waist="Luminary Sash",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightWeatherCure = {main="Chatoyant Staff",sub="Curatio Grip",ammo="Esper Stone +1",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Nourish. Earring +1",ear2="Glorious Earring",
body="Kaykaus Bliaut",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Lebeche Ring",
back="Twilight Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightWeatherCureSolace = {main="Chatoyant Staff",sub="Curatio Grip",ammo="Esper Stone +1",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Ebers Bliaud +1",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Lebeche Ring",
back="Alaunus's Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightDayCureSolace = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Ebers Bliaud +1",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Alaunus's Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightDayCure = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Nourish. Earring +1",ear2="Glorious Earring",
body="Theo. Briault +2",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Twilight Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.Curaga = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Theo. Briault +2",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Alaunus's Cape",waist="Luminary Sash",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightWeatherCuraga = {main="Chatoyant Staff",sub="Curatio Grip",ammo="Esper Stone +1",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Nourish. Earring +1",ear2="Glorious Earring",
body="Kaykaus Bliaut",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Lebeche Ring",
back="Twilight Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.LightDayCuraga = {main="Queller Rod",sub="Sors Shield",ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Nourish. Earring +1",ear2="Glorious Earring",
body="Theo. Briault +2",hands="Theophany Mitts +3",ring1="Janniston Ring",ring2="Menelaus's Ring",
back="Twilight Cape",waist="Hachirin-no-Obi",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.Cure.DT = {main="Queller Rod",sub="Genmei Shield",ammo="Staunch Tathlum +1",
head="Gende. Caubeen +1",neck="Loricate Torque +1",ear1="Nourish. Earring +1",ear2="Glorious Earring",
body="Ayanmo Corazza +2",hands="Gende. Gages +1",ring1="Defending Ring",ring2="Dark Ring",
back="Alaunus's Cape",waist="Luminary Sash",legs="Ebers Pant. +1",feet="Gende. Galosh. +1"}
--Melee Curesets are used whenever your Weapons state is set to anything but None.
sets.midcast.MeleeCure = {ammo="Pemphredo Tathlum",
head="Gende. Caubeen +1",neck="Incanter's Torque",ear1="Regal Earring",ear2="Glorious Earring",
body="Theo. Briault +2",hands="Kaykaus Cuffs",ring1="Janniston Ring",ring2="Lebeche Ring",
back="Alaunus's Cape",waist="Luminary Sash",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.midcast.MeleeCureSolace = set_combine(sets.midcast.MeleeCure, {body="Ebers Bliaud +1"})
sets.midcast.MeleeLightWeatherCure = set_combine(sets.midcast.MeleeCure, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightWeatherCureSolace = set_combine(sets.midcast.MeleeCure, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCureSolace = set_combine(sets.midcast.MeleeCure, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCure = set_combine(sets.midcast.MeleeCure, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeCuraga = set_combine(sets.midcast.MeleeCure, {})
sets.midcast.MeleeLightWeatherCuraga = set_combine(sets.midcast.MeleeCure, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCuraga = set_combine(sets.midcast.MeleeCure, {waist="Hachirin-no-Obi"})
sets.midcast.CureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1"})
sets.midcast.LightWeatherCure.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.LightWeatherCureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.LightDayCureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.LightDayCure.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.Curaga.DT = set_combine(sets.midcast.Cure.DT, {})
sets.midcast.LightWeatherCuraga.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.LightDayCuraga.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeCure.DT = set_combine(sets.midcast.Cure.DT, {})
sets.midcast.MeleeCureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1"})
sets.midcast.MeleeLightWeatherCure.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightWeatherCureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCureSolace.DT = set_combine(sets.midcast.Cure.DT, {body="Ebers Bliaud +1",waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCure.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeCuraga.DT = set_combine(sets.midcast.Cure.DT, {})
sets.midcast.MeleeLightWeatherCuraga.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.MeleeLightDayCuraga.DT = set_combine(sets.midcast.Cure.DT, {waist="Hachirin-no-Obi"})
sets.midcast.Cursna = {main=gear.grioavolr_fc_staff,sub="Clemency Grip",ammo="Hasty Pinion +1",
head="Ebers Cap +1",neck="Debilis Medallion",ear1="Meili Earring",ear2="Malignance Earring",
body="Ebers Bliaud +1",hands="Fanatic Gloves",ring1="Haoma's Ring",ring2="Menelaus's Ring",
back="Alaunus's Cape",waist="Witful Belt",legs="Th. Pant. +3",feet="Vanya Clogs"}
sets.midcast.StatusRemoval = {main=gear.grioavolr_fc_staff,sub="Clemency Grip",ammo="Hasty Pinion +1",
head="Ebers Cap +1",neck="Voltsurge Torque",ear1="Enchntr. Earring +1",ear2="Malignance Earring",
body="Inyanga Jubbah +2",hands="Fanatic Gloves",ring1="Kishar Ring",ring2="Prolix Ring",
back="Swith Cape +1",waist="Witful Belt",legs="Ebers Pant. +1",feet="Regal Pumps +1"}
sets.midcast.Erase = set_combine(sets.midcast.StatusRemoval, {neck="Cleric's Torque"})
-- 110 total Enhancing Magic Skill; caps even without Light Arts
sets.midcast['Enhancing Magic'] = {main=gear.gada_enhancing_club,sub="Ammurapi Shield",ammo="Hasty Pinion +1",
head="Telchine Cap",neck="Incanter's Torque",ear1="Andoaa Earring",ear2="Gifted Earring",
body="Telchine Chas.",hands="Telchine Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Perimede Cape",waist="Embla Sash",legs="Telchine Braconi",feet="Theo. Duckbills +3"}
sets.midcast.Stoneskin = set_combine(sets.midcast['Enhancing Magic'], {neck="Nodens Gorget",ear2="Earthcry Earring",waist="Siegel Sash",legs="Shedir Seraweels"})
sets.midcast.Auspice = set_combine(sets.midcast['Enhancing Magic'], {feet="Ebers Duckbills +1"})
sets.midcast.Aquaveil = set_combine(sets.midcast['Enhancing Magic'], {main="Vadose Rod",sub="Ammurapi Shield",hands="Regal Cuffs",waist="Emphatikos Rope",legs="Shedir Seraweels"})
sets.midcast.Regen = set_combine(sets.midcast['Enhancing Magic'], {hands="Ebers Mitts +1",legs="Th. Pant. +3",})
sets.midcast.Protect = set_combine(sets.midcast['Enhancing Magic'], {ring2="Sheltered Ring",feet="Piety Duckbills +1",ear1="Gifted Earring",waist="Sekhmet Corset"})
sets.midcast.Protectra = set_combine(sets.midcast['Enhancing Magic'], {ring2="Sheltered Ring",feet="Piety Duckbills +1",ear1="Gifted Earring",waist="Sekhmet Corset"})
sets.midcast.Shell = set_combine(sets.midcast['Enhancing Magic'], {ring2="Sheltered Ring",legs="Piety Pantaln. +1",ear1="Gifted Earring",waist="Sekhmet Corset"})
sets.midcast.Shellra = set_combine(sets.midcast['Enhancing Magic'], {ring2="Sheltered Ring",legs="Piety Pantaln. +1",ear1="Gifted Earring",waist="Sekhmet Corset"})
sets.midcast.BarElement = {main="Beneficus",sub="Ammurapi Shield",ammo="Hasty Pinion +1",
head="Ebers Cap +1",neck="Incanter's Torque",ear1="Andoaa Earring",ear2="Gifted Earring",
body="Ebers Bliaud +1",hands="Ebers Mitts +1",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Alaunus's Cape",waist="Olympus Sash",legs="Piety Pantaln. +1",feet="Ebers Duckbills +1"}
sets.midcast.Impact = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head=empty,neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Twilight Cloak",hands=gear.chironic_enfeeble_hands,ring1="Metamor. Ring +1",ring2="Stikini Ring +1",
back="Toro Cape",waist="Acuity Belt +1",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast['Elemental Magic'] = {main="Daybreak",sub="Ammurapi Shield",ammo="Dosis Tathlum",
head="C. Palug Crown",neck="Baetyl Pendant",ear1="Regal Earring",ear2="Friomisi Earring",
body="Witching Robe",hands=gear.chironic_enfeeble_hands,ring1="Shiva Ring +1",ring2="Freke Ring",
back="Toro Cape",waist=gear.ElementalObi,legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast['Elemental Magic'].Resistant = {main="Daybreak",sub="Ammurapi Shield",ammo="Dosis Tathlum",
head="C. Palug Crown",neck="Sanctity Necklace",ear1="Regal Earring",ear2="Crematio Earring",
body="Witching Robe",hands=gear.chironic_enfeeble_hands,ring1="Metamor. Ring +1",ring2="Freke Ring",
back="Toro Cape",waist="Yamabuki-no-Obi",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast['Divine Magic'] = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="C. Palug Crown",neck="Incanter's Torque",ear1="Regal Earring",ear2="Digni. Earring",
body="Inyanga Jubbah +2",hands="Fanatic Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Luminary Sash",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Holy = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="C. Palug Crown",neck="Baetyl Pendant",ear1="Regal Earring",ear2="Friomisi Earring",
body="Witching Robe",hands=gear.chironic_enfeeble_hands,ring1="Metamor. Ring +1",ring2="Freke Ring",
back="Toro Cape",waist=gear.ElementalObi,legs="Gyve Trousers",feet=gear.chironic_nuke_feet}
sets.midcast['Dark Magic'] = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Befouled Crown",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Inyanga Jubbah +2",hands=gear.chironic_enfeeble_hands,ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Acuity Belt +1",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Drain = {main="Rubicundity",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Pixie Hairpin +1",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Inyanga Jubbah +2",hands=gear.chironic_enfeeble_hands,ring1="Evanescence Ring",ring2="Archon Ring",
back="Aurist's Cape +1",waist="Fucho-no-obi",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Drain.Resistant = {main="Rubicundity",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Befouled Crown",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Chironic Doublet",hands=gear.chironic_enfeeble_hands,ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Fucho-no-obi",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Aspir = sets.midcast.Drain
sets.midcast.Aspir.Resistant = sets.midcast.Drain.Resistant
sets.midcast.Stun = {main=gear.grioavolr_fc_staff,sub="Clerisy Strap +1",ammo="Hasty Pinion +1",
head="Nahtirah Hat",neck="Voltsurge Torque",ear1="Enchntr. Earring +1",ear2="Malignance Earring",
body="Inyanga Jubbah +2",hands="Fanatic Gloves",ring1="Kishar Ring",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Witful Belt",legs="Lengo Pants",feet="Regal Pumps +1"}
sets.midcast.Stun.Resistant = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Nahtirah Hat",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Inyanga Jubbah +2",hands="Fanatic Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Acuity Belt +1",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Dispel = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Nahtirah Hat",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Inyanga Jubbah +2",hands="Fanatic Gloves",ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Acuity Belt +1",legs="Chironic Hose",feet=gear.chironic_nuke_feet}
sets.midcast.Dispelga = set_combine(sets.midcast.Dispel, {main="Daybreak",sub="Ammurapi Shield"})
sets.midcast['Enfeebling Magic'] = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Befouled Crown",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Theophany Briault +2",hands="Regal Cuffs",ring1="Kishar Ring",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Luminary Sash",legs="Chironic Hose",feet="Uk'uxkaj Boots"}
sets.midcast['Enfeebling Magic'].Resistant = {main="Daybreak",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Befouled Crown",neck="Erra Pendant",ear1="Regal Earring",ear2="Digni. Earring",
body="Theophany Briault +2",hands="Theophany Mitts +3",ring1="Metamor. Ring +1",ring2="Stikini Ring +1",
back="Aurist's Cape +1",waist="Luminary Sash",legs="Chironic Hose",feet="Theo. Duckbills +3"}
sets.midcast.Dia = set_combine(sets.midcast['Enfeebling Magic'], sets.TreasureHunter)
sets.midcast.Diaga = set_combine(sets.midcast['Enfeebling Magic'], sets.TreasureHunter)
sets.midcast['Dia II'] = set_combine(sets.midcast['Enfeebling Magic'], sets.TreasureHunter)
sets.midcast.Bio = set_combine(sets.midcast['Enfeebling Magic'], sets.TreasureHunter)
sets.midcast['Bio II'] = set_combine(sets.midcast['Enfeebling Magic'], sets.TreasureHunter)
sets.midcast.ElementalEnfeeble = set_combine(sets.midcast['Enfeebling Magic'], {})
sets.midcast.ElementalEnfeeble.Resistant = set_combine(sets.midcast['Enfeebling Magic'].Resistant, {})
sets.midcast.IntEnfeebles = set_combine(sets.midcast['Enfeebling Magic'], {waist="Acuity Belt +1"})
sets.midcast.IntEnfeebles.Resistant = set_combine(sets.midcast['Enfeebling Magic'].Resistant, {waist="Acuity Belt +1"})
sets.midcast.MndEnfeebles = set_combine(sets.midcast['Enfeebling Magic'], {back="Alaunus's Cape"})
sets.midcast.MndEnfeebles.Resistant = set_combine(sets.midcast['Enfeebling Magic'].Resistant, {back="Alaunus's Cape"})
-- Sets to return to when not performing an action.
-- Resting sets
sets.resting = {main="Chatoyant Staff",sub="Oneiros Grip",ammo="Homiliary",
head="Befouled Crown",neck="Chrys. Torque",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Ebers Bliaud +1",hands=gear.chironic_refresh_hands,ring1="Defending Ring",ring2="Dark Ring",
back="Umbra Cape",waist="Fucho-no-obi",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
-- Idle sets (default idle set not needed since the other three are defined, but leaving for testing purposes)
sets.idle = {main="Bolelabunga",sub="Genmei Shield",ammo="Homiliary",
head="Befouled Crown",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Witching Robe",hands=gear.chironic_refresh_hands,ring1="Stikini Ring +1",ring2="Stikini Ring +1",
back="Moonlight Cape",waist="Flax Sash",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
sets.idle.PDT = {main="Bolelabunga",sub="Genmei Shield",ammo="Staunch Tathlum +1",
head="Gende. Caubeen +1",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Vrikodara Jupon",hands="Gende. Gages +1",ring1="Defending Ring",ring2="Dark Ring",
back="Moonlight Cape",waist="Flax Sash",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
sets.idle.MDT = {main="Daybreak",sub="Genmei Shield",ammo="Staunch Tathlum +1",
head="Gende. Caubeen +1",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Vrikodara Jupon",hands="Gende. Gages +1",ring1="Defending Ring",ring2="Dark Ring",
back="Moonlight Cape",waist="Flax Sash",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
sets.idle.Weak = {main="Bolelabunga",sub="Genmei Shield",ammo="Homiliary",
head="Befouled Crown",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Witching Robe",hands=gear.chironic_refresh_hands,ring1="Defending Ring",ring2="Dark Ring",
back="Umbra Cape",waist="Witful Belt",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
-- Defense sets
sets.defense.PDT = {main="Bolelabunga",sub="Genmei Shield",ammo="Staunch Tathlum +1",
head="Gende. Caubeen +1",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Vrikodara Jupon",hands="Gende. Gages +1",ring1="Defending Ring",ring2="Dark Ring",
back="Moonlight Cape",waist="Flax Sash",legs="Assid. Pants +1",feet=gear.chironic_refresh_feet}
sets.defense.MDT = {main="Mafic Cudgel",sub="Genmei Shield",ammo="Staunch Tathlum +1",
head="Gende. Caubeen +1",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Sanare Earring",
body="Inyanga Jubbah +2",hands=gear.chironic_refresh_hands,ring1="Defending Ring",ring2="Shadow Ring",
back="Moonlight Cape",waist="Flax Sash",legs="Th. Pant. +3",feet="Gende. Galosh. +1"}
sets.defense.MEVA = {ammo="Staunch Tathlum +1",
head="Telchine Cap",neck="Warder's Charm +1",ear1="Etiolation Earring",ear2="Sanare Earring",
body="Inyanga Jubbah +2",hands="Telchine Gloves",ring1="Vengeful Ring",Ring2="Purity Ring",
back="Aurist's Cape +1",waist="Luminary Sash",legs="Telchine Braconi",feet="Telchine Pigaches"}
-- Engaged sets
-- Variations for TP weapon and (optional) offense/defense modes. Code will fall back on previous
-- sets if more refined versions aren't defined.
-- If you create a set with both offense and defense modes, the offense mode should be first.
-- EG: sets.engaged.Dagger.Accuracy.Evasion
-- Basic set for if no TP weapon is defined.
sets.engaged = {ammo="Staunch Tathlum +1",
head="Aya. Zucchetto +2",neck="Asperity Necklace",ear1="Cessance Earring",ear2="Brutal Earring",
body="Ayanmo Corazza +2",hands="Aya. Manopolas +2",ring1="Petrov Ring",Ring2="Ilabrat Ring",
back="Kayapa Cape",waist="Windbuffet Belt +1",legs="Aya. Cosciales +2",feet="Battlecast Gaiters"}
sets.engaged.Acc = {ammo="Hasty Pinion +1",
head="Aya. Zucchetto +2",neck="Combatant's Torque",ear1="Telos Earring",ear2="Brutal Earring",
body="Ayanmo Corazza +2",hands="Aya. Manopolas +2",ring1="Petrov Ring",Ring2="Ilabrat Ring",
back="Kayapa Cape",waist="Olseni Belt",legs="Aya. Cosciales +2",feet="Aya. Gambieras +2"}
sets.engaged.DW = {ammo="Staunch Tathlum +1",
head="Aya. Zucchetto +2",neck="Asperity Necklace",ear1="Telos Earring",ear2="Suppanomimi",
body="Ayanmo Corazza +2",hands="Aya. Manopolas +2",ring1="Petrov Ring",Ring2="Ilabrat Ring",
back="Kayapa Cape",waist="Shetal Stone",legs="Aya. Cosciales +2",feet="Battlecast Gaiters"}
sets.engaged.DW.Acc = {ammo="Hasty Pinion +1",
head="Aya. Zucchetto +2",neck="Combatant's Torque",ear1="Telos Earring",ear2="Suppanomimi",
body="Ayanmo Corazza +2",hands="Aya. Manopolas +2",ring1="Petrov Ring",Ring2="Ilabrat Ring",
back="Kayapa Cape",waist="Shetal Stone",legs="Aya. Cosciales +2",feet="Aya. Gambieras +2"}
-- Buff sets: Gear that needs to be worn to actively enhance a current player buff.
sets.buff['Divine Caress'] = {hands="Ebers Mitts +1",back="Mending Cape"}
sets.HPDown = {head="Pixie Hairpin +1",ear1="Mendicant's Earring",ear2="Evans Earring",
body="Zendik Robe",hands="Hieros Mittens",ring1="Mephitas's Ring +1",ring2="Mephitas's Ring",
back="Swith Cape +1",waist="Flax Sash",legs="Shedir Seraweels",feet=""}
sets.HPCure = {main="Queller Rod",sub="Ammurapi Shield",ammo="Pemphredo Tathlum",
head="Blistering Sallet +1",neck="Nodens Gorget",ear1="Etiolation Earring",ear2="Ethereal Earring",
body="Kaykaus Bliaut",hands="Kaykaus Cuffs",ring1="Kunaji Ring",ring2="Meridian Ring",
back="Alaunus's Cape",waist="Eschan Stone",legs="Ebers Pant. +1",feet="Kaykaus Boots"}
sets.buff.Doom = set_combine(sets.buff.Doom, {})
end
-- Select default macro book on initial load or subjob change.
function select_default_macro_book()
set_macro_page(3, 6)
end