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LICENSE.txt
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NVIDIA License
1. Definitions
“Licensor” means any person or entity that distributes its Work.
“Work” means (a) the original work of authorship made available
under this license, which may include software, documentation, or
other files, and (b) any additions to or derivative works
thereof that are made available under this license.
The terms “reproduce,” “reproduction,” “derivative works,” and
“distribution” have the meaning as provided under U.S. copyright
law; provided, however, that for the purposes of this license,
derivative works shall not include works that remain separable
from, or merely link (or bind by name) to the interfaces of,
the Work.
Works are “made available” under this license by including in
or with the Work either (a) a copyright notice referencing the
applicability of this license to the Work, or (b) a copy of
this license.
2. License Grant
2.1 Copyright Grant. Subject to the terms and conditions of
this license, each Licensor grants to you a perpetual,
worldwide, non-exclusive, royalty-free, copyright license to
use, reproduce, prepare derivative works of, publicly
display, publicly perform, sublicense and distribute its
Work and any resulting derivative works in any form.
3. Limitations
3.1 Redistribution. You may reproduce or distribute the Work
only if (a) you do so under this license, (b) you include a
complete copy of this license with your distribution, and (c)
you retain without modification any copyright, patent,
trademark, or attribution notices that are present in the Work.
3.2 Derivative Works. You may specify that additional or
different terms apply to the use, reproduction, and
distribution of your derivative works of the Work
(“Your Terms”) only if (a) Your Terms provide that the use
limitation in Section 3.3 applies to your derivative works,
and (b) you identify the specific derivative works that are
subject to Your Terms. Notwithstanding Your Terms, this
license (including the redistribution requirements in
Section 3.1) will continue to apply to the Work itself.
3.3 Use Limitation. The Work and any derivative works
thereof only may be used or intended for use
non-commercially. Notwithstanding the foregoing, NVIDIA
Corporation and its affiliates may use the Work and any
derivative works commercially. As used herein,
“non-commercially” means for research or evaluation
purposes only.
3.4 Patent Claims. If you bring or threaten to bring a patent
claim against any Licensor (including any claim, cross-claim
or counterclaim in a lawsuit) to enforce any patents that you
allege are infringed by any Work, then your rights under this
license from such Licensor (including the grant in Section 2.1)
will terminate immediately.
3.5 Trademarks. This license does not grant any rights to use
any Licensor’s or its affiliates’ names, logos, or trademarks,
except as necessary to reproduce the notices described in this
license.
3.6 Termination. If you violate any term of this license, then
your rights under this license (including the grant in Section
2.1) will terminate immediately.
4. Disclaimer of Warranty.
THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS
OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES
OR CONDITIONS OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR
NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY
ACTIVITIES UNDER THIS LICENSE.
5. Limitation of Liability.
EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER
NO LEGAL THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE),
CONTRACT, OR OTHERWISE SHALL ANY LICENSOR BE LIABLE TO YOU
FOR DAMAGES, INCLUDING ANY DIRECT, INDIRECT, SPECIAL,
INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF OR RELATED
TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK (INCLUDING
BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION, LOST
PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER
DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.