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VkeTexture.h
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VkeTexture.h
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/*
* Copyright (c) 2014-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2014-2024 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
/* Contact chebert@nvidia.com (Chris Hebert) for feedback */
#pragma once
#include <map>
#include <vector>
#include <vulkan/vulkan.h>
class VkeTexture
{
public:
typedef size_t ID;
typedef std::map<VkeTexture::ID, VkeTexture*> Map;
typedef size_t Count;
VkeTexture();
VkeTexture(const ID& inID);
~VkeTexture();
struct Data
{
VkSampler sampler = VK_NULL_HANDLE;
VkImage image = VK_NULL_HANDLE;
VkImageLayout imageLayout = {};
VkDeviceMemory memory = VK_NULL_HANDLE;
VkImageView view = VK_NULL_HANDLE;
};
class List
{
public:
List();
~List();
VkeTexture* newTexture();
VkeTexture* newTexture(const VkeTexture::ID& inID);
void addTexture(VkeTexture* const inData);
VkeTexture* getTexture(const ID& inID);
void update();
ID nextID();
Count count();
void getData(VkeTexture::Data* outDescriptor, size_t offset = 0);
private:
VkeTexture::Map m_data;
std::vector<VkeTexture::ID> m_deleted_keys;
};
void loadDDSTextureFile(const char* inFile);
void loadTextureFloatData(float* inData, uint32_t inWidth, uint32_t inHeight, uint32_t inCompCount = 4);
inline bool& isReady() { return m_ready; }
ID getID() { return m_id; }
void setID(const ID& inID) { m_id = inID; }
inline void setFormat(VkFormat inFormat) { m_format = inFormat; }
inline VkFormat& getFormat() { return m_format; }
Data& getData() { return m_data; }
inline int32_t getWidth() { return m_width; }
inline int32_t getHeight() { return m_height; }
private:
ID m_id = 0;
int32_t m_width = 0;
int32_t m_height = 0;
bool m_ready = false;
VkImageTiling m_tiling = VK_IMAGE_TILING_LINEAR;
VkImageUsageFlags m_usage_flags = VK_IMAGE_USAGE_SAMPLED_BIT;
VkFlags m_memory_flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
VkFormat m_format = VK_FORMAT_R8G8B8A8_UNORM;
Data m_data;
};