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triangle_mesh_instance_set.cpp
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triangle_mesh_instance_set.cpp
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/*
* Copyright (c) 2019-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2019-2021 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#include "triangle_mesh_instance_set.hpp"
#include "logical_device.hpp"
#include "triangle_mesh.hpp"
#include "vulkan_memory_object_uploader.hpp"
namespace vkdd {
TriangleMeshInstanceSet::TriangleMeshInstanceSet(LogicalDevice& logicalDevice, DeviceIndex deviceIndex)
: m_logicalDevice(logicalDevice)
, m_deviceIndex(deviceIndex)
, m_bufferCapacity(0)
{
}
void TriangleMeshInstanceSet::pushInstance(uint32_t uniqueId, Mat4x4f const& model, float shellHeight, float extrusion)
{
m_instances.emplace_back(DefaultInstance{model, model.invert(), uniqueId, shellHeight, extrusion});
}
void TriangleMeshInstanceSet::endInstanceCollection()
{
if(m_bufferCapacity < m_instances.size())
{
m_logicalDevice.scheduleForDeallocation(std::move(m_bufferAllocation));
m_bufferCapacity = std::max((uint32_t)m_instances.size(), std::max(16U, 2U * m_bufferCapacity));
vk::BufferCreateInfo instanceBufferCreateInfo({}, m_bufferCapacity * sizeof(DefaultInstance),
vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eTransferDst);
m_bufferAllocation =
m_logicalDevice.allocateBuffer(m_deviceIndex, instanceBufferCreateInfo, vk::MemoryPropertyFlagBits::eDeviceLocal);
}
}
void TriangleMeshInstanceSet::updateDeviceMemory(vk::CommandBuffer transferCmdBuffer, vk::CommandBuffer graphicsCmdBuffer)
{
BufferAllocation allocation = m_logicalDevice.allocateStagingBuffer(
{{}, m_instances.size() * sizeof(DefaultInstance), vk::BufferUsageFlagBits::eTransferSrc, vk::SharingMode::eExclusive, {}});
memcpy(allocation.m_allocation.mappedMem(), m_instances.data(), m_instances.size() * sizeof(DefaultInstance));
vk::BufferCopy copy(0, 0, m_instances.size() * sizeof(DefaultInstance));
transferCmdBuffer.copyBuffer(allocation.m_buffer.get(), m_bufferAllocation.m_buffer.get(), copy);
vk::BufferMemoryBarrier2 releaseFromTransferBarrier(
vk::PipelineStageFlagBits2::eCopy, vk::AccessFlagBits2::eMemoryWrite, vk::PipelineStageFlagBits2::eCopy,
vk::AccessFlagBits2::eNone, m_logicalDevice.getTransferQueueFamilyIndex(), m_logicalDevice.getGraphicsQueueFamilyIndex(),
m_bufferAllocation.m_buffer.get(), 0, m_instances.size() * sizeof(DefaultInstance));
transferCmdBuffer.pipelineBarrier2({vk::DependencyFlagBits::eByRegion, {}, releaseFromTransferBarrier, {}});
vk::BufferMemoryBarrier2 acquireByGraphicsBarrier(
vk::PipelineStageFlagBits2::eVertexAttributeInput, vk::AccessFlagBits2::eNone,
vk::PipelineStageFlagBits2::eVertexAttributeInput, vk::AccessFlagBits2::eMemoryRead,
m_logicalDevice.getTransferQueueFamilyIndex(), m_logicalDevice.getGraphicsQueueFamilyIndex(),
m_bufferAllocation.m_buffer.get(), 0, m_instances.size() * sizeof(DefaultInstance));
graphicsCmdBuffer.pipelineBarrier2({vk::DependencyFlagBits::eByRegion, {}, acquireByGraphicsBarrier, {}});
m_logicalDevice.scheduleForDeallocation(std::move(allocation));
}
void TriangleMeshInstanceSet::draw(vk::CommandBuffer cmdBuffer, TriangleMesh& triangleMesh)
{
if(!m_instances.empty())
{
cmdBuffer.bindVertexBuffers(0, {triangleMesh.getVertexBuffer(), this->getBuffer()}, {0, this->getBufferOffset()});
cmdBuffer.bindIndexBuffer(triangleMesh.getIndexBuffer(), 0, vk::IndexType::eUint32);
cmdBuffer.drawIndexed(triangleMesh.getNumIndices(), (uint32_t)m_instances.size(), 0, 0, 0);
}
}
} // namespace vkdd