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vulkan_memory_pool.hpp
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vulkan_memory_pool.hpp
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/*
* Copyright (c) 2019-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2019-2021 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#pragma once
#include "vkdd.hpp"
namespace vkdd {
typedef uint32_t MemTypeIndex;
class VulkanMemoryPool
{
public:
class Allocation;
VulkanMemoryPool(vk::Device device, DeviceMask deviceMask, MemTypeIndex memTypeIdx, bool keepMapped, size_t minPageAllocationSize = 4 << 20);
~VulkanMemoryPool();
Allocation alloc(size_t size, size_t alignment);
private:
vk::Device m_device;
DeviceMask m_deviceMask;
MemTypeIndex m_memTypeIdx;
bool m_keepMapped;
size_t m_minPageAllocationSize;
std::vector<struct PageAllocation> m_pageAllocations;
std::mutex m_mtx;
void free(Allocation const& alloc);
};
class VulkanMemoryPool::Allocation
{
public:
Allocation();
Allocation(Allocation&& other);
~Allocation();
Allocation& operator=(Allocation&& other);
void free();
vk::DeviceMemory devMem() const { return m_devMem; }
size_t devMemOffset() const { return m_devMemOffset; }
void* mappedMem() const { return m_mappedMem; }
private:
friend class VulkanMemoryPool;
VulkanMemoryPool* m_memPool;
vk::DeviceMemory m_devMem;
size_t m_devMemOffset;
void* m_mappedMem;
size_t m_size;
Allocation(VulkanMemoryPool* memPool, vk::DeviceMemory devMem, size_t devMemOffset, void* mappedMem, size_t size);
void clear();
};
} // namespace vkdd