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Here is a Bug,WebGL run faile? #21

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Gaubee opened this issue Aug 16, 2012 · 1 comment
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Here is a Bug,WebGL run faile? #21

Gaubee opened this issue Aug 16, 2012 · 1 comment
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@Gaubee
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Gaubee commented Aug 16, 2012

I made a simple experiment to test the the WebGL module support, so to use three.js WebGL library.Very simple example, extracted from the official in the examples folder canvas_lines.html, I'm sure I've been independent of these resource files, and successfully run on top of the Chrome and Opera.But when I packaged these resources files, and use nw.exe compile and run, I do not see the correct results. This is the Bug? If yes, please provide the solution.
By the way, compile the application can not run on other computers above, I mean the ordinary nodejs computer, and some anti-virus software will be prompted to risk.

@zcbenz
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zcbenz commented Aug 26, 2012

Canvas draw is OK for three.js, WebGL for three.js is broken now.

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