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App crashes seconds after launching #7055
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Got same issue. `Operating system: Mac OS X GPU: UNKNOWN Crash reason: EXC_BAD_INSTRUCTION / EXC_I386_INVOP Thread 0 (crashed) |
Fixed by downgrading to 0.37.4. |
i have the same problem with 0.38.x. All worked fine with 0.37.4. We only habe the issue if we build and bundle our app for distribution, not when we run it during development via this is kind of a blocker for us as we need to keep up with latest versions. checked the crash dump generated by 0.38.4 on mac and got:
|
tried 0.39.0-beta1 but it also crashes |
0.39.1 seems to have fixed the issue for me |
I can confirm that 0.39.1 fixed the crash. |
NWJS Version : 0.38.x (happens on the latest version as well)
Operating System : Windows 10
Expected behavior
Once the app launches, it stays active until the user exits the app.
Actual behavior
If the app's js files are compiled and then packaged into an archive named package.nw (the file extension is nw), the app would load but after a few seconds, it would close. Sometimes, it would print a message like this: [0518/104704.936:ERROR:http_transport_win.cc(178)] WinHttpCrackUrl: The function was completed successfully. (0x0)
How to reproduce
(At the moment, I was able to confirm affecting RPG Maker MV)
-Compress the app's files to package.nw. Make a zip file named package.zip, then change the file extension.
-Start the app.
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