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S04_Projection

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S04_Projection

This example shows how to:

  • Build a perspective projection matrix
  • Render two simple 3d models using frame rate independent animation.

In the update method look in the line:

// Build a perspective projection matrix
m_matProj = Matrix::CreatePerspectiveFieldOfView(MathHelper::ToRadians(57.0f), aspectRatio, 1.0f, 1000.0f);

This matrix will be later written to the uniform buffer in the draw method.

glUniformMatrix4fv(m_hProjMatrixLoc, 1, 0, m_matProj.DirectAccess());

Command line arguments':

Argument Description Source
--ActualDpi <arg> ActualDpi [x,y] Override the actual dpi reported by the native window DemoHost
--DensityDpi <arg> DensityDpi <number> Override the density dpi reported by the native window DemoHost
--DisplayId <arg> DisplayId <number> DemoHost
--EGLAlphaSize <arg> Force EGL_ALPHA_SIZE to the given value DemoHost
--EGLBlueSize <arg> Force EGL_BLUE_SIZE to the given value DemoHost
--EGLDepthSize <arg> Force EGL_DEPTH_SIZE to the given value DemoHost
--EGLGreenSize <arg> Force EGL_GREEN_SIZE to the given value DemoHost
--EGLLogConfig Output the EGL config to the log DemoHost
--EGLLogConfigs <arg> Output the supported configurations to the log. 0=Off, 1=All, 2=HDR. Don't confuse this with LogConfig. DemoHost
--EGLLogExtensions Output the EGL extensions to the log DemoHost
--EGLRedSize <arg> Force EGL_RED_SIZE to the given value DemoHost
--EGLSampleBuffers <arg> Force EGL_SAMPLE_BUFFERS to the given value DemoHost
--EGLSamples <arg> Force EGL_SAMPLES to the given value DemoHost
--Window <arg> Window mode [left,top,width,height] DemoHost
--AppFirewall Enable the app firewall, reporting crashes on-screen instead of exiting DemoHostManager
--ContentMonitor Monitor the Content directory for changes and restart the app on changes.WARNING: Might not work on all platforms and it might impact app performance (experimental) DemoHostManager
--ExitAfterDuration <arg> Exit after the given duration has passed. The value can be specified in seconds or milliseconds. For example 10s or 10ms. DemoHostManager
--ExitAfterFrame <arg> Exit after the given number of frames has been rendered DemoHostManager
--ForceUpdateTime <arg> Force the update time to be the given value in microseconds (can be useful when taking a lot of screen-shots). If 0 this option is disabled DemoHostManager
--LogStats Log basic rendering stats (this is equal to setting LogStatsMode to latest) DemoHostManager
--LogStatsMode <arg> Set the log stats mode, more advanced version of LogStats. Can be disabled, latest, average DemoHostManager
--ScreenshotFormat <arg> Chose the format for the screenshot: bmp, jpg, png (default), tga DemoHostManager
--ScreenshotFrequency <arg> Create a screenshot at the given frame frequency DemoHostManager
--ScreenshotNamePrefix <arg> Chose the screenshot name prefix (defaults to 'Screenshot') DemoHostManager
--ScreenshotNameScheme <arg> Chose the screenshot name scheme: frame (default), sequence, exact. DemoHostManager
--Stats Display basic frame profiling stats DemoHostManager
--StatsFlags <arg> Select the stats to be displayed/logged. Defaults to frame|cpu. Can be 'frame', 'cpu' or any combination DemoHostManager
--Version Print version information DemoHostManager
--Graphics.Profile Enable graphics service stats GraphicsService
--Profiler.AverageEntries <arg> The number of frames used to calculate the average frame-time. Defaults to: 60 ProfilerService
--ghelp <arg> Display option groups: all, demo or host base
-h, --help Display options base
-v, --verbose Enable verbose output base