Code generation for 3rd-party plugins #161
BernhardGlueck
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Support of 3rd-party plugins is out of scope of the project at the moment (see #56 (reply in thread)). |
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I have recently switched to UE5 EA 2.
In conjunction i am using the excellent VoxelPlugin third party plugin.
Now i am wondering, is there a way to generate wrappers for the VoxelPlugin APIS ( UObject based )
for UnrealCLR ?
I tried setting up a project with voxelplugin ( plugin is built, and useable from the editor and runtime )
and then installing UnrealCLR, but the resulting Unreal.Framework only contains classes for Core UE ...
Am i missing something or is that scenario just not supported ?
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