Imgui Vulkan + SDL2 completely fails in Release but works perfectly in Debug? #4123
emctague
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...for anyone reading this, all I can say is... I put :D end me |
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Try to make this an Issue and reveal the whole code and some IDE Screenshots. |
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Putting this in Discussion because I think there's about a 60% chance it's something dumb on my part.
I'm using IMGUI with Vulkan and SDL2. It works perfectly, no errors, in Debug builds, but when producing a Release build on windows (edit: and macOS too), the default font literally wasn't present. This forced me to add into my initialization, between
CreateContext
and the Impl Init codes:After this, however, IMGUI Vulkan apparently still isn't in the mood to draw correctly:
I have validated that these errors originate from ImGui and not from my own rendering.
Any idea why the ImGui_impl_vulkan doesn't properly handle descriptor sets in Release, but works perfectly in Debug?
(more code from my usage of imgui_impl_vulkan, including the relevant CMake entries)
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