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Version: ImGui with shadows v1.84 WIP
Branch: shadows
Back-end/Renderer/Compiler/OS
Back-ends: win32_directx10
Compiler: MSVC 19.29 x32
Operating System: Windows 10
My Issue/Question:
With FreeType when I changing in shadows settings "Corner size" or something else it just breaks fonts, shadow textures, but not rebuilds it
The text was updated successfully, but these errors were encountered:
OK I understand what's happening. The reloading feature (added by the 2 "experimental" commits in that branch) weren't meant to be pushed. The texture reload experiment of those 2 commits will be superseded by #3761. Once we have #3761 shadows will be able to use it.
I have force-pushed to features/shadows without those two commits (and therefore without those 4 options).
The two "extra" commits with the old texture reload experiments are f7a2b4f 7794771
If you want to use shadows I suggest you use them without this.
I pushed shadows for visibility but it has been not as useful as expected in many situations (docking + usage of viewports), I am wondering how you are taking advantage of it? Do you have any screenshots to share?
For now I'm closing this as I've removed the 2 "faulty" commits so it shouldn't happen anymore.
Shadow reloading not really needed, better to build it once and using texture alpha as shadows size I think. I just tested the shadows in the demo, imgui looks very nice and simple. After creating a simple font system for reloading/loading fonts with freetype for tests I found this bug in demo
Version/Branch of Dear ImGui:
Version: ImGui with shadows v1.84 WIP
Branch: shadows
Back-end/Renderer/Compiler/OS
Back-ends: win32_directx10
Compiler: MSVC 19.29 x32
Operating System: Windows 10
My Issue/Question:
With FreeType when I changing in shadows settings "Corner size" or something else it just breaks fonts, shadow textures, but not rebuilds it
The text was updated successfully, but these errors were encountered: