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d3d11.odin
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package directx_d3d11
foreign import "system:d3d11.lib"
import "../dxgi"
import "../d3d_compiler"
import "core:sys/windows"
IUnknown :: dxgi.IUnknown
IUnknown_VTable :: dxgi.IUnknown_VTable
HANDLE :: dxgi.HANDLE
HMODULE :: dxgi.HMODULE
HRESULT :: dxgi.HRESULT
GUID :: dxgi.GUID
IID :: dxgi.IID
SIZE_T :: dxgi.SIZE_T
BOOL :: dxgi.BOOL
UINT :: dxgi.UINT
INT :: dxgi.INT
RECT :: dxgi.RECT
SIZE :: dxgi.SIZE
IModuleInstance :: d3d_compiler.ID3D11ModuleInstance
IBlob :: d3d_compiler.ID3DBlob
IModule :: d3d_compiler.ID3D11Module
@(default_calling_convention="system", link_prefix="D3D11")
foreign d3d11 {
CreateDevice :: proc(
pAdapter: ^dxgi.IAdapter,
DriverType: DRIVER_TYPE,
Software: HMODULE,
Flags: CREATE_DEVICE_FLAGS,
pFeatureLevels: [^]FEATURE_LEVEL,
FeatureLevels: u32,
SDKVersion: u32,
ppDevice: ^^IDevice,
pFeatureLevel: ^FEATURE_LEVEL,
ppImmediateContext: ^^IDeviceContext,
) -> HRESULT ---
CreateDeviceAndSwapChain :: proc(
pAdapter: ^dxgi.IAdapter,
DriverType: DRIVER_TYPE,
Software: HMODULE,
Flags: CREATE_DEVICE_FLAGS,
pFeatureLevels: [^]FEATURE_LEVEL,
FeatureLevels: u32,
SDKVersion: u32,
pSwapChainDesc: ^dxgi.SWAP_CHAIN_DESC,
ppSwapChain: ^^dxgi.ISwapChain,
ppDevice: ^^IDevice,
pFeatureLevel: ^FEATURE_LEVEL,
ppImmediateContext: ^^IDeviceContext,
) -> HRESULT ---
}
WKPDID_D3DDebugObjectNameW_UUID_STRING :: "4CCA5FD8-921F-42C8-8566-70CAF2A9B741"
WKPDID_D3DDebugObjectNameW_UUID := &IID{0x4cca5fd8, 0x921f, 0x42c8, {0x85, 0x66, 0x70, 0xca, 0xf2, 0xa9, 0xb7, 0x41}}
WKPDID_CommentStringW_UUID_STRING :: "d0149dc0-90e8-4ec8-8144-e900ad266bb2"
WKPDID_CommentStringW_UUID := &IID{0xd0149dc0, 0x90e8, 0x4ec8, {0x81, 0x44, 0xe9, 0x00, 0xad, 0x26, 0x6b, 0xb2}}
TEXTURE_LAYOUT_ROW_MAJOR_UUID_STRING :: "b5dc234f-72bb-4bec-9705-8cf258df6b6c"
TEXTURE_LAYOUT_ROW_MAJOR_UUID := &IID{0xb5dc234f, 0x72bb, 0x4bec, {0x97, 0x05, 0x8c, 0xf2, 0x58, 0xdf, 0x6b, 0x6c}}
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID_STRING :: "4c0f29e3-3f5f-4d35-84c9-bc0983b62c28"
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID := &IID{0x4c0f29e3, 0x3f5f, 0x4d35, {0x84, 0xc9, 0xbc, 0x09, 0x83, 0xb6, 0x2c, 0x28}}
@(link_prefix="D3D11_")
foreign d3d11 {
DECODER_PROFILE_MPEG2_MOCOMP: GUID
DECODER_PROFILE_MPEG2_IDCT: GUID
DECODER_PROFILE_MPEG2_VLD: GUID
DECODER_PROFILE_MPEG1_VLD: GUID
DECODER_PROFILE_MPEG2and1_VLD: GUID
DECODER_PROFILE_H264_MOCOMP_NOFGT: GUID
DECODER_PROFILE_H264_MOCOMP_FGT: GUID
DECODER_PROFILE_H264_IDCT_NOFGT: GUID
DECODER_PROFILE_H264_IDCT_FGT: GUID
DECODER_PROFILE_H264_VLD_NOFGT: GUID
DECODER_PROFILE_H264_VLD_FGT: GUID
DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT: GUID
DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT: GUID
DECODER_PROFILE_H264_VLD_STEREO_NOFGT: GUID
DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT: GUID
DECODER_PROFILE_WMV8_POSTPROC: GUID
DECODER_PROFILE_WMV8_MOCOMP: GUID
DECODER_PROFILE_WMV9_POSTPROC: GUID
DECODER_PROFILE_WMV9_MOCOMP: GUID
DECODER_PROFILE_WMV9_IDCT: GUID
DECODER_PROFILE_VC1_POSTPROC: GUID
DECODER_PROFILE_VC1_MOCOMP: GUID
DECODER_PROFILE_VC1_IDCT: GUID
DECODER_PROFILE_VC1_VLD: GUID
DECODER_PROFILE_VC1_D2010: GUID
DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE: GUID
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC: GUID
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC: GUID
DECODER_PROFILE_HEVC_VLD_MAIN: GUID
DECODER_PROFILE_HEVC_VLD_MAIN10: GUID
DECODER_PROFILE_VP9_VLD_PROFILE0: GUID
DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2: GUID
DECODER_PROFILE_VP8_VLD: GUID
CRYPTO_TYPE_AES128_CTR: GUID
DECODER_ENCRYPTION_HW_CENC: GUID
DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC: GUID
DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS: GUID
KEY_EXCHANGE_HW_PROTECTION: GUID
AUTHENTICATED_QUERY_PROTECTION: GUID
AUTHENTICATED_QUERY_CHANNEL_TYPE: GUID
AUTHENTICATED_QUERY_DEVICE_HANDLE: GUID
AUTHENTICATED_QUERY_CRYPTO_SESSION: GUID
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT: GUID
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS: GUID
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT: GUID
AUTHENTICATED_QUERY_OUTPUT_ID_COUNT: GUID
AUTHENTICATED_QUERY_OUTPUT_ID: GUID
AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES: GUID
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT: GUID
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID: GUID
AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE: GUID
AUTHENTICATED_CONFIGURE_INITIALIZE: GUID
AUTHENTICATED_CONFIGURE_PROTECTION: GUID
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION: GUID
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE: GUID
AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE: GUID
KEY_EXCHANGE_RSAES_OAEP: GUID
}
FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048
FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096
FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048
FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096
FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512
FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096
FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256
FL9_1_DEFAULT_MAX_ANISOTROPY :: 2
FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535
FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575
FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1
FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4
FL9_1_MAX_TEXTURE_REPEAT :: 128
FL9_2_MAX_TEXTURE_REPEAT :: 2048
FL9_3_MAX_TEXTURE_REPEAT :: 8192
_8BIT_INDEX_STRIP_CUT_VALUE :: 0xff
_16BIT_INDEX_STRIP_CUT_VALUE :: 0xffff
_32BIT_INDEX_STRIP_CUT_VALUE :: 0xffffffff
ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9
CLIP_OR_CULL_DISTANCE_COUNT :: 8
CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2
COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14
COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4
COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15
COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1
COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1
COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128
COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1
COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1
COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128
COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1
COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16
COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1
COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1
COMMONSHADER_SAMPLER_SLOT_COUNT :: 16
COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32
COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4
COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32
COMMONSHADER_TEMP_REGISTER_COUNT :: 4096
COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3
COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10
COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8
COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7
CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256
CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64
CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240
CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68
CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224
CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72
CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208
CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76
CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192
CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84
CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176
CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92
CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160
CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100
CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144
CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112
CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128
CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128
CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112
CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144
CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96
CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168
CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80
CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204
CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64
CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256
CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48
CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340
CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32
CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512
CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16
CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768
CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1
CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256
CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768
CS_4_X_THREAD_GROUP_MAX_X :: 768
CS_4_X_THREAD_GROUP_MAX_Y :: 768
CS_4_X_UAV_REGISTER_COUNT :: 1
CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535
CS_TGSM_REGISTER_COUNT :: 8192
CS_TGSM_REGISTER_READS_PER_INST :: 1
CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1
CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1
CS_THREADGROUPID_REGISTER_COMPONENTS :: 3
CS_THREADGROUPID_REGISTER_COUNT :: 1
CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1
CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1
CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3
CS_THREADIDINGROUP_REGISTER_COUNT :: 1
CS_THREADID_REGISTER_COMPONENTS :: 3
CS_THREADID_REGISTER_COUNT :: 1
CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024
CS_THREAD_GROUP_MAX_X :: 1024
CS_THREAD_GROUP_MAX_Y :: 1024
CS_THREAD_GROUP_MAX_Z :: 64
CS_THREAD_GROUP_MIN_X :: 1
CS_THREAD_GROUP_MIN_Y :: 1
CS_THREAD_GROUP_MIN_Z :: 1
CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384
DEFAULT_BLEND_FACTOR_ALPHA :: 1.0
DEFAULT_BLEND_FACTOR_BLUE :: 1.0
DEFAULT_BLEND_FACTOR_GREEN :: 1.0
DEFAULT_BLEND_FACTOR_RED :: 1.0
DEFAULT_BORDER_COLOR_COMPONENT :: 0.0
DEFAULT_DEPTH_BIAS :: 0
DEFAULT_DEPTH_BIAS_CLAMP :: 0.0
DEFAULT_MAX_ANISOTROPY :: 16
DEFAULT_MIP_LOD_BIAS :: 0.0
DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0
DEFAULT_SAMPLE_MASK :: 0xffffffff
DEFAULT_SCISSOR_ENDX :: 0
DEFAULT_SCISSOR_ENDY :: 0
DEFAULT_SCISSOR_STARTX :: 0
DEFAULT_SCISSOR_STARTY :: 0
DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0
DEFAULT_STENCIL_READ_MASK :: 0xff
DEFAULT_STENCIL_REFERENCE :: 0
DEFAULT_STENCIL_WRITE_MASK :: 0xff
DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0
DEFAULT_VIEWPORT_HEIGHT :: 0
DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0
DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0
DEFAULT_VIEWPORT_TOPLEFTX :: 0
DEFAULT_VIEWPORT_TOPLEFTY :: 0
DEFAULT_VIEWPORT_WIDTH :: 0
DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32
DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1
DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2
DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
DS_OUTPUT_REGISTER_COMPONENTS :: 4
DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
DS_OUTPUT_REGISTER_COUNT :: 32
FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6
FLOAT32_MAX :: 3.402823466e+38
FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6
FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4
FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0
FLOAT_TO_SRGB_OFFSET :: 0.055
FLOAT_TO_SRGB_SCALE_1 :: 12.92
FLOAT_TO_SRGB_SCALE_2 :: 1.055
FLOAT_TO_SRGB_THRESHOLD :: 0.0031308
FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999
FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999
FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999
FTOU_INSTRUCTION_MIN_INPUT :: 0.0
GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2
GS_INPUT_INSTANCE_ID_READ_PORTS :: 1
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1
GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1
GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1
GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2
GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1
GS_INPUT_REGISTER_COMPONENTS :: 4
GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_INPUT_REGISTER_COUNT :: 32
GS_INPUT_REGISTER_READS_PER_INST :: 2
GS_INPUT_REGISTER_READ_PORTS :: 1
GS_INPUT_REGISTER_VERTICES :: 32
GS_MAX_INSTANCE_COUNT :: 32
GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024
GS_OUTPUT_ELEMENTS :: 32
GS_OUTPUT_REGISTER_COMPONENTS :: 4
GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
GS_OUTPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32
HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4
HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2
HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1
HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1
HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2
HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1
HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff
HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0
HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0
HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1
HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128
IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0
IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0
IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0
IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1
IA_INSTANCE_ID_BIT_COUNT :: 32
IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32
IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32
IA_PRIMITIVE_ID_BIT_COUNT :: 32
IA_VERTEX_ID_BIT_COUNT :: 32
IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32
IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128
IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32
INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff
INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff
KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff
KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff
LINEAR_GAMMA :: 1.0
MAJOR_VERSION :: 11
MAX_BORDER_COLOR_COMPONENT :: 1.0
MAX_DEPTH :: 1.0
MAX_MAXANISOTROPY :: 16
MAX_MULTISAMPLE_SAMPLE_COUNT :: 32
MAX_POSITION_VALUE :: 3.402823466e+34
MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17
MINOR_VERSION :: 0
MIN_BORDER_COLOR_COMPONENT :: 0.0
MIN_DEPTH :: 0.0
MIN_MAXANISOTROPY :: 0
MIP_LOD_BIAS_MAX :: 15.99
MIP_LOD_BIAS_MIN :: -16.0
MIP_LOD_FRACTIONAL_BIT_COUNT :: 8
MIP_LOD_RANGE_BIT_COUNT :: 8
MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4
NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0
PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15
PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16
PS_CS_UAV_REGISTER_COMPONENTS :: 1
PS_CS_UAV_REGISTER_COUNT :: 8
PS_CS_UAV_REGISTER_READS_PER_INST :: 1
PS_CS_UAV_REGISTER_READ_PORTS :: 1
PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff
PS_FRONTFACING_FALSE_VALUE :: 0
PS_FRONTFACING_TRUE_VALUE :: 0xffffffff
PS_INPUT_REGISTER_COMPONENTS :: 4
PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_INPUT_REGISTER_COUNT :: 32
PS_INPUT_REGISTER_READS_PER_INST :: 2
PS_INPUT_REGISTER_READ_PORTS :: 1
PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0
PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1
PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1
PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1
PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_MASK_REGISTER_COUNT :: 1
PS_OUTPUT_REGISTER_COMPONENTS :: 4
PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
PS_OUTPUT_REGISTER_COUNT :: 8
PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5
RAW_UAV_SRV_BYTE_ALIGNMENT :: 16
REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27
REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32
REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32
REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384
REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024
REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096
REQ_MAXANISOTROPY :: 16
REQ_MIP_LEVELS :: 15
REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048
REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048
REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20
REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096
REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048
REQ_TEXTURE1D_U_DIMENSION :: 16384
REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048
REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384
REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048
REQ_TEXTURECUBE_DIMENSION :: 16384
RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0
SHADER_MAJOR_VERSION :: 5
SHADER_MAX_INSTANCES :: 65535
SHADER_MAX_INTERFACES :: 253
SHADER_MAX_INTERFACE_CALL_SITES :: 4096
SHADER_MAX_TYPES :: 65535
SHADER_MINOR_VERSION :: 0
SHIFT_INSTRUCTION_PAD_VALUE :: 0
SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5
SIMULTANEOUS_RENDER_TARGET_COUNT :: 8
SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048
SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512
SO_BUFFER_SLOT_COUNT :: 4
SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff
SO_NO_RASTERIZED_STREAM :: 0xffffffff
SO_OUTPUT_COMPONENT_COUNT :: 128
SO_STREAM_COUNT :: 4
SPEC_DATE_DAY :: 16
SPEC_DATE_YEAR :: 2011
SPEC_VERSION :: 1.07
SRGB_GAMMA :: 2.2
SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92
SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055
SRGB_TO_FLOAT_EXPONENT :: 2.4
SRGB_TO_FLOAT_OFFSET :: 0.055
SRGB_TO_FLOAT_THRESHOLD :: 0.04045
SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5
STANDARD_COMPONENT_BIT_COUNT :: 32
STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64
STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4
STANDARD_PIXEL_COMPONENT_COUNT :: 128
STANDARD_PIXEL_ELEMENT_COUNT :: 32
STANDARD_VECTOR_SIZE :: 4
STANDARD_VERTEX_ELEMENT_COUNT :: 32
STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64
SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8
SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8
TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64
TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64
TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63
TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64
TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2
TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1
TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1
TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16
UNBOUND_MEMORY_ACCESS_RESULT :: 0
VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15
VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16
VIEWPORT_BOUNDS_MAX :: 32767
VIEWPORT_BOUNDS_MIN :: -32768
VS_INPUT_REGISTER_COMPONENTS :: 4
VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
VS_INPUT_REGISTER_COUNT :: 32
VS_INPUT_REGISTER_READS_PER_INST :: 2
VS_INPUT_REGISTER_READ_PORTS :: 1
VS_OUTPUT_REGISTER_COMPONENTS :: 4
VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32
VS_OUTPUT_REGISTER_COUNT :: 32
WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10
WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25
WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25
_1_UAV_SLOT_COUNT :: 64
_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES :: 65536
_4_VIDEO_DECODER_MAX_HISTOGRAM_COMPONENTS :: 4
_4_VIDEO_DECODER_HISTOGRAM_OFFSET_ALIGNMENT :: 256
_FACD3D11 :: 0x87c
APPEND_ALIGNED_ELEMENT :: 0xffffffff
FILTER_REDUCTION_TYPE_MASK :: 0x3
FILTER_REDUCTION_TYPE_SHIFT :: 7
FILTER_TYPE_MASK :: 0x3
MIN_FILTER_SHIFT :: 4
MAG_FILTER_SHIFT :: 2
MIP_FILTER_SHIFT :: 0
COMPARISON_FILTERING_BIT :: 0x80
ANISOTROPIC_FILTERING_BIT :: 0x40
SDK_VERSION :: 7
RETURN_PARAMETER_INDEX :: -1
COMPONENT_MASK :: distinct bit_set[COMPONENT_MASK_ELEMENT; u32]
COMPONENT_MASK_ELEMENT :: enum u32 {
X = 1,
Y = 2,
Z = 4,
W = 8,
}
SHADER_REQUIRES_FLAGS :: distinct bit_set[SHADER_REQUIRES_FLAG; u64]
SHADER_REQUIRES_FLAG :: enum u64 {
DOUBLES = 0,
EARLY_DEPTH_STENCIL = 1,
UAVS_AT_EVERY_STAGE = 2,
_64_UAVS = 3,
MINIMUM_PRECISION = 4,
_11_1_DOUBLE_EXTENSIONS = 5,
_11_1_SHADER_EXTENSIONS = 6,
LEVEL_9_COMPARISON_FILTERING = 7,
TILED_RESOURCES = 8,
}
SHADER_REQUIRES_DOUBLES :: SHADER_REQUIRES_FLAGS{.DOUBLES}
SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: SHADER_REQUIRES_FLAGS{.EARLY_DEPTH_STENCIL}
SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: SHADER_REQUIRES_FLAGS{.UAVS_AT_EVERY_STAGE}
SHADER_REQUIRES_64_UAVS :: SHADER_REQUIRES_FLAGS{._64_UAVS}
SHADER_REQUIRES_MINIMUM_PRECISION :: SHADER_REQUIRES_FLAGS{.MINIMUM_PRECISION}
SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_DOUBLE_EXTENSIONS}
SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_SHADER_EXTENSIONS}
SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: SHADER_REQUIRES_FLAGS{.LEVEL_9_COMPARISON_FILTERING}
SHADER_REQUIRES_TILED_RESOURCES :: SHADER_REQUIRES_FLAGS{.TILED_RESOURCES}
DRIVER_TYPE :: enum i32 {
UNKNOWN = 0,
HARDWARE = 1,
REFERENCE = 2,
NULL = 3,
SOFTWARE = 4,
WARP = 5,
}
FEATURE_LEVEL :: enum i32 {
_1_0_CORE = 4096,
_9_1 = 37120,
_9_2 = 37376,
_9_3 = 37632,
_10_0 = 40960,
_10_1 = 41216,
_11_0 = 45056,
_11_1 = 45312,
_12_0 = 49152,
_12_1 = 49408,
}
PRIMITIVE_TOPOLOGY :: enum i32 {
UNDEFINED = 0,
POINTLIST = 1,
LINELIST = 2,
LINESTRIP = 3,
TRIANGLELIST = 4,
TRIANGLESTRIP = 5,
LINELIST_ADJ = 10,
LINESTRIP_ADJ = 11,
TRIANGLELIST_ADJ = 12,
TRIANGLESTRIP_ADJ = 13,
_1_CONTROL_POINT_PATCHLIST = 33,
_2_CONTROL_POINT_PATCHLIST = 34,
_3_CONTROL_POINT_PATCHLIST = 35,
_4_CONTROL_POINT_PATCHLIST = 36,
_5_CONTROL_POINT_PATCHLIST = 37,
_6_CONTROL_POINT_PATCHLIST = 38,
_7_CONTROL_POINT_PATCHLIST = 39,
_8_CONTROL_POINT_PATCHLIST = 40,
_9_CONTROL_POINT_PATCHLIST = 41,
_10_CONTROL_POINT_PATCHLIST = 42,
_11_CONTROL_POINT_PATCHLIST = 43,
_12_CONTROL_POINT_PATCHLIST = 44,
_13_CONTROL_POINT_PATCHLIST = 45,
_14_CONTROL_POINT_PATCHLIST = 46,
_15_CONTROL_POINT_PATCHLIST = 47,
_16_CONTROL_POINT_PATCHLIST = 48,
_17_CONTROL_POINT_PATCHLIST = 49,
_18_CONTROL_POINT_PATCHLIST = 50,
_19_CONTROL_POINT_PATCHLIST = 51,
_20_CONTROL_POINT_PATCHLIST = 52,
_21_CONTROL_POINT_PATCHLIST = 53,
_22_CONTROL_POINT_PATCHLIST = 54,
_23_CONTROL_POINT_PATCHLIST = 55,
_24_CONTROL_POINT_PATCHLIST = 56,
_25_CONTROL_POINT_PATCHLIST = 57,
_26_CONTROL_POINT_PATCHLIST = 58,
_27_CONTROL_POINT_PATCHLIST = 59,
_28_CONTROL_POINT_PATCHLIST = 60,
_29_CONTROL_POINT_PATCHLIST = 61,
_30_CONTROL_POINT_PATCHLIST = 62,
_31_CONTROL_POINT_PATCHLIST = 63,
_32_CONTROL_POINT_PATCHLIST = 64,
}
PRIMITIVE :: enum i32 {
UNDEFINED = 0,
POINT = 1,
LINE = 2,
TRIANGLE = 3,
LINE_ADJ = 6,
TRIANGLE_ADJ = 7,
_1_CONTROL_POINT_PATCH = 8,
_2_CONTROL_POINT_PATCH = 9,
_3_CONTROL_POINT_PATCH = 10,
_4_CONTROL_POINT_PATCH = 11,
_5_CONTROL_POINT_PATCH = 12,
_6_CONTROL_POINT_PATCH = 13,
_7_CONTROL_POINT_PATCH = 14,
_8_CONTROL_POINT_PATCH = 15,
_9_CONTROL_POINT_PATCH = 16,
_10_CONTROL_POINT_PATCH = 17,
_11_CONTROL_POINT_PATCH = 18,
_12_CONTROL_POINT_PATCH = 19,
_13_CONTROL_POINT_PATCH = 20,
_14_CONTROL_POINT_PATCH = 21,
_15_CONTROL_POINT_PATCH = 22,
_16_CONTROL_POINT_PATCH = 23,
_17_CONTROL_POINT_PATCH = 24,
_18_CONTROL_POINT_PATCH = 25,
_19_CONTROL_POINT_PATCH = 26,
_20_CONTROL_POINT_PATCH = 27,
_21_CONTROL_POINT_PATCH = 28,
_22_CONTROL_POINT_PATCH = 29,
_23_CONTROL_POINT_PATCH = 30,
_24_CONTROL_POINT_PATCH = 31,
_25_CONTROL_POINT_PATCH = 32,
_26_CONTROL_POINT_PATCH = 33,
_27_CONTROL_POINT_PATCH = 34,
_28_CONTROL_POINT_PATCH = 35,
_29_CONTROL_POINT_PATCH = 36,
_30_CONTROL_POINT_PATCH = 37,
_31_CONTROL_POINT_PATCH = 38,
_32_CONTROL_POINT_PATCH = 39,
}
SRV_DIMENSION :: enum i32 {
UNKNOWN = 0,
BUFFER = 1,
TEXTURE1D = 2,
TEXTURE1DARRAY = 3,
TEXTURE2D = 4,
TEXTURE2DARRAY = 5,
TEXTURE2DMS = 6,
TEXTURE2DMSARRAY = 7,
TEXTURE3D = 8,
TEXTURECUBE = 9,
TEXTURECUBEARRAY = 10,
BUFFEREX = 11,
}
PFN_DESTRUCTION_CALLBACK :: #type proc "c" (a0: rawptr)
ID3DDestructionNotifier_UUID_STRING :: "A06EB39A-50DA-425B-8C31-4EECD6C270F3"
ID3DDestructionNotifier_UUID := &IID{0xA06EB39A, 0x50DA, 0x425B, {0x8C, 0x31, 0x4E, 0xEC, 0xD6, 0xC2, 0x70, 0xF3}}
ID3DDestructionNotifier :: struct #raw_union {
#subtype iunknown: IUnknown,
using id3ddestructionnotifier_vtable: ^ID3DDestructionNotifier_VTable,
}
ID3DDestructionNotifier_VTable :: struct {
using iunknown_vtable: IUnknown_VTable,
RegisterDestructionCallback: proc "system" (this: ^ID3DDestructionNotifier, callbackFn: PFN_DESTRUCTION_CALLBACK, pData: rawptr, pCallbackID: ^u32) -> HRESULT,
UnregisterDestructionCallback: proc "system" (this: ^ID3DDestructionNotifier, callbackID: u32) -> HRESULT,
}
SHADER_VARIABLE_CLASS :: enum i32 {
SCALAR = 0,
VECTOR = 1,
MATRIX_ROWS = 2,
MATRIX_COLUMNS = 3,
OBJECT = 4,
STRUCT = 5,
INTERFACE_CLASS = 6,
INTERFACE_POINTER = 7,
}
SHADER_VARIABLE_FLAGS :: distinct bit_set[SHADER_VARIABLE_FLAG; u32]
SHADER_VARIABLE_FLAG :: enum u32 {
USERPACKED = 0,
USED = 1,
INTERFACE_POINTER = 2,
INTERFACE_PARAMETER = 3,
}
SHADER_VARIABLE_TYPE :: enum i32 {
VOID = 0,
BOOL = 1,
INT = 2,
FLOAT = 3,
STRING = 4,
TEXTURE = 5,
TEXTURE1D = 6,
TEXTURE2D = 7,
TEXTURE3D = 8,
TEXTURECUBE = 9,
SAMPLER = 10,
SAMPLER1D = 11,
SAMPLER2D = 12,
SAMPLER3D = 13,
SAMPLERCUBE = 14,
PIXELSHADER = 15,
VERTEXSHADER = 16,
PIXELFRAGMENT = 17,
VERTEXFRAGMENT = 18,
UINT = 19,
UINT8 = 20,
GEOMETRYSHADER = 21,
RASTERIZER = 22,
DEPTHSTENCIL = 23,
BLEND = 24,
BUFFER = 25,
CBUFFER = 26,
TBUFFER = 27,
TEXTURE1DARRAY = 28,
TEXTURE2DARRAY = 29,
RENDERTARGETVIEW = 30,
DEPTHSTENCILVIEW = 31,
TEXTURE2DMS = 32,
TEXTURE2DMSARRAY = 33,
TEXTURECUBEARRAY = 34,
HULLSHADER = 35,
DOMAINSHADER = 36,
INTERFACE_POINTER = 37,
COMPUTESHADER = 38,
DOUBLE = 39,
RWTEXTURE1D = 40,
RWTEXTURE1DARRAY = 41,
RWTEXTURE2D = 42,
RWTEXTURE2DARRAY = 43,
RWTEXTURE3D = 44,
RWBUFFER = 45,
BYTEADDRESS_BUFFER = 46,
RWBYTEADDRESS_BUFFER = 47,
STRUCTURED_BUFFER = 48,
RWSTRUCTURED_BUFFER = 49,
APPEND_STRUCTURED_BUFFER = 50,
CONSUME_STRUCTURED_BUFFER = 51,
MIN8FLOAT = 52,
MIN10FLOAT = 53,
MIN16FLOAT = 54,
MIN12INT = 55,
MIN16INT = 56,
MIN16UINT = 57,
}
SHADER_INPUT_FLAGS :: distinct bit_set[SHADER_INPUT_FLAG; u32]
SHADER_INPUT_FLAG :: enum u32 {
USERPACKED = 0,
COMPARISON_SAMPLER = 1,
TEXTURE_COMPONENT_0 = 2,
TEXTURE_COMPONENT_1 = 3,
TEXTURE_COMPONENTS = 0xc,
UNUSED = 4,
}
SHADER_INPUT_FLAG_USERPACKED :: SHADER_INPUT_FLAGS{.USERPACKED}
SHADER_INPUT_FLAG_COMPARISON_SAMPLER :: SHADER_INPUT_FLAGS{.COMPARISON_SAMPLER}
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0}
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_1}
SHADER_INPUT_FLAG_TEXTURE_COMPONENTS :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0, .TEXTURE_COMPONENT_1}
SHADER_INPUT_FLAG_UNUSED :: SHADER_INPUT_FLAGS{.UNUSED}
SHADER_INPUT_TYPE :: enum i32 {
CBUFFER = 0,
TBUFFER = 1,
TEXTURE = 2,
SAMPLER = 3,
UAV_RWTYPED = 4,
STRUCTURED = 5,
UAV_RWSTRUCTURED = 6,
BYTEADDRESS = 7,
UAV_RWBYTEADDRESS = 8,
UAV_APPEND_STRUCTURED = 9,
UAV_CONSUME_STRUCTURED = 10,
UAV_RWSTRUCTURED_WITH_COUNTER = 11,
RTACCELERATIONSTRUCTURE = 12,
UAV_FEEDBACKTEXTURE = 13,
}
SHADER_CBUFFER_FLAGS :: distinct bit_set[SHADER_CBUFFER_FLAG; u32]
SHADER_CBUFFER_FLAG :: enum u32 {
USERPACKED = 0,
}
CBUFFER_TYPE :: enum i32 {
CBUFFER = 0,
TBUFFER = 1,
INTERFACE_POINTERS = 2,
RESOURCE_BIND_INFO = 3,
}
NAME :: enum i32 {
UNDEFINED = 0,
POSITION = 1,
CLIP_DISTANCE = 2,
CULL_DISTANCE = 3,
RENDER_TARGET_ARRAY_INDEX = 4,
VIEWPORT_ARRAY_INDEX = 5,
VERTEX_ID = 6,
PRIMITIVE_ID = 7,
INSTANCE_ID = 8,
IS_FRONT_FACE = 9,
SAMPLE_INDEX = 10,
FINAL_QUAD_EDGE_TESSFACTOR = 11,
FINAL_QUAD_INSIDE_TESSFACTOR = 12,
FINAL_TRI_EDGE_TESSFACTOR = 13,
FINAL_TRI_INSIDE_TESSFACTOR = 14,
FINAL_LINE_DETAIL_TESSFACTOR = 15,
FINAL_LINE_DENSITY_TESSFACTOR = 16,
BARYCENTRICS = 23,
SHADINGRATE = 24,
CULLPRIMITIVE = 25,
TARGET = 64,
DEPTH = 65,
COVERAGE = 66,
DEPTH_GREATER_EQUAL = 67,
DEPTH_LESS_EQUAL = 68,
STENCIL_REF = 69,
INNER_COVERAGE = 70,
}
RESOURCE_RETURN_TYPE :: enum i32 {
UNORM = 1,
SNORM = 2,
SINT = 3,
UINT = 4,
FLOAT = 5,
MIXED = 6,
DOUBLE = 7,
CONTINUED = 8,
}
REGISTER_COMPONENT_TYPE :: enum i32 {
UNKNOWN = 0,
UINT32 = 1,
SINT32 = 2,
FLOAT32 = 3,
}
TESSELLATOR_DOMAIN :: enum i32 {
UNDEFINED = 0,
ISOLINE = 1,
TRI = 2,
QUAD = 3,
}
TESSELLATOR_PARTITIONING :: enum i32 {
UNDEFINED = 0,
INTEGER = 1,
POW2 = 2,
FRACTIONAL_ODD = 3,
FRACTIONAL_EVEN = 4,
}
TESSELLATOR_OUTPUT_PRIMITIVE :: enum i32 {
UNDEFINED = 0,
POINT = 1,
LINE = 2,
TRIANGLE_CW = 3,
TRIANGLE_CCW = 4,
}
MIN_PRECISION :: enum i32 {
DEFAULT = 0,
FLOAT_16 = 1,
FLOAT_2_8 = 2,
RESERVED = 3,
SINT_16 = 4,
UINT_16 = 5,
ANY_16 = 240,
ANY_10 = 241,
}
INTERPOLATION_MODE :: enum i32 {
UNDEFINED = 0,
CONSTANT = 1,
LINEAR = 2,
LINEAR_CENTROID = 3,
LINEAR_NOPERSPECTIVE = 4,
LINEAR_NOPERSPECTIVE_CENTROID = 5,
LINEAR_SAMPLE = 6,
LINEAR_NOPERSPECTIVE_SAMPLE = 7,
}
PARAMETER_FLAGS :: distinct bit_set[PARAMETER_FLAG; u32]
PARAMETER_FLAG :: enum u32 {
IN = 0,
OUT = 1,
}
CDEFAULT :: struct {
_: u8,
}
INPUT_CLASSIFICATION :: enum i32 {
VERTEX_DATA = 0,
INSTANCE_DATA = 1,
}
INPUT_ELEMENT_DESC :: struct {
SemanticName: cstring,
SemanticIndex: u32,
Format: dxgi.FORMAT,
InputSlot: u32,
AlignedByteOffset: u32,
InputSlotClass: INPUT_CLASSIFICATION,
InstanceDataStepRate: u32,
}
FILL_MODE :: enum i32 {
WIREFRAME = 2,
SOLID = 3,
}
CULL_MODE :: enum i32 {
NONE = 1,
FRONT = 2,
BACK = 3,
}
SO_DECLARATION_ENTRY :: struct {
Stream: u32,
SemanticName: cstring,
SemanticIndex: u32,
StartComponent: u8,
ComponentCount: u8,
OutputSlot: u8,
}
VIEWPORT :: struct {
TopLeftX: f32,
TopLeftY: f32,
Width: f32,
Height: f32,
MinDepth: f32,
MaxDepth: f32,
}
DRAW_INSTANCED_INDIRECT_ARGS :: struct {
VertexCountPerInstance: u32,
InstanceCount: u32,
StartVertexLocation: u32,
StartInstanceLocation: u32,
}
DRAW_INDEXED_INSTANCED_INDIRECT_ARGS :: struct {
IndexCountPerInstance: u32,
InstanceCount: u32,
StartIndexLocation: u32,
BaseVertexLocation: i32,
StartInstanceLocation: u32,