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config.h
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config.h
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/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "JetBrainsMonoNL-Regular:size=7" };
static const char dmenufont[] = "JetBrainsMonoNL-Regular:size=7";
static const char col_gray1[] = "#730101"; /* topbar */
static const char col_gray2[] = "#544444"; /* ? */
static const char col_gray3[] = "#fef5f5"; /* text color */
static const char col_gray4[] = "#cbcccb"; /* selected win text color ? */
static const char col_cyan[] = "#500101"; /* window border color */
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_cyan },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "T" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Steam", NULL, "Steam - News", NULL, 1, -1 },
{ "Steam", NULL, "Steam Guard - Computer Authorization Required", NULL,1,-1 },
{ "discord", NULL, NULL, 2, 0, 1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
#include "layouts.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "HHH", grid },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "st", NULL };
static const char *upvol[] = { "/usr/bin/pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL };
static const char *downvol[] = { "/usr/bin/pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL };
static const char *mutevol[] = { "/usr/bin/pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL };
static const char *next[] = { "/usr/bin/playerctl", "next", NULL };
static const char *playerPause[] = { "/usr/bin/playerctl", "pause", NULL };
static const char *play[] = { "/usr/bin/playerctl", "play", NULL };
static const char *previous[] = { "/usr/bin/playerctl", "previous", NULL };
#include <X11/XF86keysym.h>
static Key keys[] = {
/* modifier key function argument */
{ NULL, XK_Print, spawn, SHCMD("/usr/bin/scrot -q 100 '/home/quentin/temp/screenshots/%Y-%m-%d-%s.png' -e 'xclip -selection clipboard -t image/png -i $f'") } ,
{ MODKEY, XK_Print, spawn, SHCMD("/usr/bin/setxkbmap -option grab:break_actions; /usr/bin/xdotool key XF86Ungrab; /usr/bin/scrot -s -q 100 '/home/quentin/temp/screenshots/%Y-%m-%d-%s.png' -e 'xclip -selection clipboard -t image/png -i $f'") } ,
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = downvol } },
{ 0, XF86XK_AudioMute, spawn, {.v = mutevol } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol } },
{ 0, XF86XK_AudioNext, spawn, {.v = next } },
{ 0, XF86XK_AudioStop, spawn, {.v = playerPause } },
{ 0, XF86XK_AudioPlay, spawn, {.v = play } },
{ 0, XF86XK_AudioPrev, spawn, {.v = previous} },
{ 0, XF:q
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = -1 } },
{ MODKEY, XK_k, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_j, focusmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_k, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_h, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_l, tagmon, {.i = +1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
TAGKEYS( XK_F1, 0)
TAGKEYS( XK_F2, 1)
TAGKEYS( XK_F3, 2)
TAGKEYS( XK_F4, 3)
TAGKEYS( XK_F5, 4)
TAGKEYS( XK_F6, 5)
TAGKEYS( XK_F7, 6)
TAGKEYS( XK_F8, 7)
TAGKEYS( XK_F9, 8)
TAGKEYS( XK_F10, 9)
TAGKEYS( XK_F11, 10)
TAGKEYS( XK_F12, 11)
TAGKEYS( XK_F13, 12)
TAGKEYS( XK_F14, 13)
{ MODKEY|ShiftMask, XK_semicolon, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};