diff --git a/src/search.cpp b/src/search.cpp index fad43b624dc..a6385eacab6 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -748,7 +748,7 @@ Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, boo // Use static evaluation difference to improve quiet move ordering (~4 Elo) if (is_ok((ss - 1)->currentMove) && !(ss - 1)->inCheck && !priorCapture) { - int bonus = std::clamp(-13 * int((ss - 1)->staticEval + ss->staticEval), -1555, 1452); + int bonus = std::clamp(-13 * int((ss - 1)->staticEval + ss->staticEval), -1652, 1546); thisThread->mainHistory[~us][from_to((ss - 1)->currentMove)] << bonus; if (type_of(pos.piece_on(prevSq)) != PAWN && type_of((ss - 1)->currentMove) != PROMOTION) thisThread->pawnHistory[pawn_structure(pos)][pos.piece_on(prevSq)][prevSq] << bonus / 4; @@ -1344,7 +1344,7 @@ Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, boo // Bonus for prior countermove that caused the fail low else if (!priorCapture && prevSq != SQ_NONE) { - int bonus = (depth > 6) + (PvNode || cutNode) + (bestValue < alpha - 656) + int bonus = (depth > 6) + (PvNode || cutNode) + ((ss - 1)->statScore < -18782) + ((ss - 1)->moveCount > 10); update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, stat_bonus(depth) * bonus);