Building blocks for OpenTK applications.
- SceneManager
- Input System
- Flexible Camera System
- First Person
- Zooming
- Directory Handler
- Implementation of http://www.codeproject.com/Articles/199525/Drawing-nearly-perfect-D-line-segments-in-OpenG
- Crash Reporting
- Simple Logging
- Game Settings Abstraction
- Polar Vector
See LICENSE in the source code directory.