Name | Type | Description | Notes |
---|---|---|---|
Name | string | ||
Leaf | Pointer to Leaf | [optional] | |
Difference | Pointer to UsersetTreeDifference | [optional] | |
Union | Pointer to Nodes | [optional] | |
Intersection | Pointer to Nodes | [optional] |
func NewNode(name string, ) *Node
NewNode instantiates a new Node object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeWithDefaults() *Node
NewNodeWithDefaults instantiates a new Node object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Node) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Node) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetName(v string)
SetName sets Name field to given value.
func (o *Node) GetLeaf() Leaf
GetLeaf returns the Leaf field if non-nil, zero value otherwise.
func (o *Node) GetLeafOk() (*Leaf, bool)
GetLeafOk returns a tuple with the Leaf field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetLeaf(v Leaf)
SetLeaf sets Leaf field to given value.
func (o *Node) HasLeaf() bool
HasLeaf returns a boolean if a field has been set.
func (o *Node) GetDifference() UsersetTreeDifference
GetDifference returns the Difference field if non-nil, zero value otherwise.
func (o *Node) GetDifferenceOk() (*UsersetTreeDifference, bool)
GetDifferenceOk returns a tuple with the Difference field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetDifference(v UsersetTreeDifference)
SetDifference sets Difference field to given value.
func (o *Node) HasDifference() bool
HasDifference returns a boolean if a field has been set.
func (o *Node) GetUnion() Nodes
GetUnion returns the Union field if non-nil, zero value otherwise.
func (o *Node) GetUnionOk() (*Nodes, bool)
GetUnionOk returns a tuple with the Union field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetUnion(v Nodes)
SetUnion sets Union field to given value.
func (o *Node) HasUnion() bool
HasUnion returns a boolean if a field has been set.
func (o *Node) GetIntersection() Nodes
GetIntersection returns the Intersection field if non-nil, zero value otherwise.
func (o *Node) GetIntersectionOk() (*Nodes, bool)
GetIntersectionOk returns a tuple with the Intersection field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Node) SetIntersection(v Nodes)
SetIntersection sets Intersection field to given value.
func (o *Node) HasIntersection() bool
HasIntersection returns a boolean if a field has been set.