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Feature Request (Tiny bug but not really): Scale up ofDrawBitmapString() x 2 when Retina is enabled #6734

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sourya-sen opened this issue Apr 10, 2021 · 1 comment

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@sourya-sen
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When switching on retina/HiDPI mode, ofDrawBitmapString() becomes really tiny, it would be nice if it could scale up x 2 for readability. (I use it for debugging ALL the time and becomes really difficult to cope with when using Retina mode).

@dimitre
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dimitre commented Jan 24, 2022

Do you have more info on this issue, if it is still relevant? I remember this two PRs which solved issues on Big Sur
#6701
#6694

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