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Allow choosing the feature type before drawing #5882
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This is a very interesting idea. Worth evaluating, IMO! A few unfinished thoughts:
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@tordans Thanks for taking the time to share your thoughts! Some responses:
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We can easily support this, and make the workflow a bit more efficient: Your proposed workflow seems to be less efficient than the current one:
The new workflow could potentially be extended to support features like routes, turn restrictions, or public transport stops which require relations and/or multiple elements. As a first step, maybe, searching for such features can show mapping instructions only. A third "form => what => where" workflow would achieve some of the benefits of the proposed workflow, but be as efficient at the current workflow. I think we should support this workflow for the * generic geometry buttons., we do only need to make the preset selection available in the sidebar as soon as a generic geometry button is pressed. |
Issue
Currently, there is a single workflow for adding a new feature:
There are a number of downsides to this approach. For one, new users often stumble over figuring out what geometry works with the type of feature they want to add. Also, this workflow forces use of the sidebar after every single addition, making fullscreen editing difficult and potential mobile editing untenable.
Further, iD could be more proactive if it knew what feature the user was drawing, and for example could:
Solution
I propose adding an additional (not replacement) workflow:
I mocked-up a possible UI:
With #5873, favorite presets would appear like this, allowing one-click selection of both the preset and geometry type.
The default favorites would be the generic geometry types. These buttons would work identically to the current ones.
#5839 is a prerequisite issue, since we'll need the line icons to be more flexible.
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