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Previously when extracting a point from a building it was moving with the pointer so I could place it where I want.
Currently I can't move the POI because iD decides where to put it.
So I extracted a point here:
but couldn't see where it is.
And finally I found it far away:
I think it would be better to go back to the previous behavior.
The text was updated successfully, but these errors were encountered:
Single-step extraction is intentional to facilitate the action on multiselections and on touchscreen devices, see #6674.
However, the point should be placed in the center of the of the area. What you're seeing is definitely a bug. I've noticed a few similar issues since we updated to D3 v6, which changed the implementation for calculating centroids.
Previously when extracting a point from a building it was moving with the pointer so I could place it where I want.
Currently I can't move the POI because iD decides where to put it.
So I extracted a point here:
but couldn't see where it is.
And finally I found it far away:
I think it would be better to go back to the previous behavior.
The text was updated successfully, but these errors were encountered: