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fix: add death event into white deer #1845

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merged 2 commits into from
Nov 20, 2023
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@FranciskoKing FranciskoKing commented Nov 19, 2023

When killing the white deer creature, it should reappear as an enraged white deer in case of success and in case of failure, a pair of elves, this addition to the event allows the mechanics that had been lost to be reincorporated

Description

Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change.

Behaviour

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Expected

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Fixes #issuenumber

Type of change

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  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

How Has This Been Tested

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  • My code follows the style guidelines of this project
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  • I have made corresponding changes to the documentation
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  • I have added tests that prove my fix is effective or that my feature works

When killing the white deer creature, it should reappear as an enraged white deer in case of success and in case of failure, a pair of elves, this addition to the event allows the mechanics that had been lost to be reincorporated
@elsongabriel elsongabriel changed the title Update white_deer.lua fix: add death event into white deer Nov 19, 2023
moved block respecting structure
@luan luan merged commit 9857758 into opentibiabr:main Nov 20, 2023
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3 participants