improve: adjustment in player event #1860
Merged
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Description
• Renamed the 'config' Table for Clarity: The table previously known as 'config' has been renamed to enhance readability and understanding of its purpose.
• Added Conditional Checks to Prevent Null Returns: Implemented multiple conditional statements throughout the code to ensure that functions do not return null values, thereby improving the reliability and stability of the code.
• Optimized 'exhaust' Table Handling: Moved the 'exhaust' table outside of the function's scope for better efficiency. Additionally, set its value to null at the end of the addEvent function to ensure proper cleanup and prevent data persistence issues.
Behaviour
Actual
can generate errors, such as:
[error] Lua script error: scriptInterface: [Event Interface] scriptId: [data/events/scripts/player.lua:Player@onMoveItem] timerEvent: [] callbackId:[] function: [] error [data/events/scripts/player.lua:249: attempt to index a nil value stack traceback: [C]: in function '__index' data/events/scripts/player.lua:249: in function <data/events/scripts/player.lua:234>]
Expected
do not generate errors.
Fixes #issuenumber
Type of change
Please delete options that are not relevant.
Test Configuration:
Checklist