Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug] fixes the same name conflict of function and global variable #675

Merged
merged 1 commit into from
Dec 8, 2022

Conversation

dudantas
Copy link
Contributor

@dudantas dudantas commented Dec 8, 2022

The variable of the same name is found in config.lua, which conflicts with the global function and causes problems after using "/reload" command.

@murilo09 murilo09 linked an issue Dec 8, 2022 that may be closed by this pull request
5 tasks
@sonarcloud
Copy link

sonarcloud bot commented Dec 8, 2022

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 0 Code Smells

No Coverage information No Coverage information
No Duplication information No Duplication information

@dudantas dudantas merged commit 50faf3f into main Dec 8, 2022
@dudantas dudantas deleted the fix-function-conflict-with-global-variable branch December 8, 2022 04:35
luan pushed a commit that referenced this pull request Jul 11, 2023
…fig.lua) (#675)

The variable of the same name is found in config.lua, which conflicts with the global function and causes problems after using "/reload" command.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Error when /reload monster just after killing a boss
3 participants