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BST.cpp
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#include "BST.h"
#include<iostream>
using namespace std;
template<class T>
BST<T>::BST()
{
root = nullptr;
}
template<class T>
void BST<T>::insert(T data)
{
if (root != nullptr)
{
insert(root, data);
}
else
{
root = new Node<T>;
root->Value = data;
root->LeftChild = nullptr;
root->RightChild = nullptr;
}
}
template<class T>
bool BST<T>::Search(T data)
{
bool isfound = Search(root, data);
if (isfound)
{
return true;
}
else
{
return false;
}
return isfound;
}
template<class T>
void BST<T>::inorderTraversal()const
{
inorderTraversal(root);
}
template<class T>
void BST<T>::preOrderTraversal()const
{
preOrderTraversal(root);
}
template<class T>
void BST<T>::PostOrderTraversal()const
{
PostOrderTraversal(root);
}
template<class T>
void BST<T>::PrintTreeOrder()
{
PrintTreeOrder(root);
}
template<class T>
T BST<T>::Count_LeafNodes()const
{
return Count_LeafNodes(root);
}
template<class T>
BST<T>::~BST()
{
delete root;
}