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freesize = PRETTY_FUNCTION = "start_thread" #8 0x00007fb1a135437d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
Please don't report crashes if you've made changes to your source code unless you can tell us how to reproduce the crash and it's reproducible with the source code from this repository.
Helloo today my server was crashed and I got this log:
(gdb) bt full
#0 0x00000000004249cc in Item::isRemoved (this=) at item.h:753
No locals.
#1 0x00000000004aa72a in Item::canDecay (this=this@entry=0x7fb18b41dac0) at item.cpp:1545
#2 0x000000000046b706 in Game::checkDecay (this=0x835220 <g_game>) at game.cpp:4581
#3 0x000000000059ffa8 in operator() (this=0x7fb1530dee90) at /usr/include/c++/4.8/functional:2471
No locals.
#4 operator() (this=0x7fb1530dee80) at tasks.h:42
No locals.
#5 Dispatcher::threadMain (this=0x835940 <g_dispatcher>) at tasks.cpp:50
#6 0x00007fb1a1beca60 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
No symbol table info available.
#7 0x00007fb1a0c27184 in start_thread (arg=0x7fb1a0c1e700) at pthread_create.c:312
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freesize =
PRETTY_FUNCTION = "start_thread"
#8 0x00007fb1a135437d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.
http://i.imgur.com/xANeP8N.png
game.cpp http://pastebin.com/CstPTHks
item.h http://pastebin.com/rjjWmEtD
item.cpp http://pastebin.com/UrgtuBBX
I do not know if it was any change over time , but it seems not , someone to confirm that it is a bug?
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