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sudoku.py
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sudoku.py
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from functools import reduce
from datetime import datetime
# A Backtracking program in Python to solve Sudoku problem
class Sudoku:
def __init__(self, grid):
super().__init__()
self._grid = grid
self.iteration = 0
# Function to Find the entry in the Grid that is still not used
# Searches the grid to find an entry that is still unassigned. If
# found, the reference parameters row, col will be set the location
# that is unassigned, and true is returned. If no unassigned entries
# remain, false is returned.
# 'l' is a list variable that has been passed from the solve_sudoku function
# to keep track of incrementation of Rows and Columns
def find_empty_location(self,l):
for row in range(9):
for col in range(9):
if(self._grid[row][col]==0):
l[0]=row
l[1]=col
return True
return False
def __str__(self):
return reduce(lambda x, y: str(x) + "\n" + str(y), self._grid)
# Checks whether it will be legal to assign num to the given row,col
# Returns a boolean which indicates whether it will be legal to assign
# num to the given row,col location.
def location_is_safe(self, row, col, num):
# Check if 'num' is not already placed in current row,
# current column and current 3x3 box
return not (self.used_in_row(row, num) or self.used_in_col(col, num) or self.used_in_box(row - row%3, col - col%3, num))
# Returns a boolean which indicates whether any assigned entry
# in the specified row matches the given number.
def used_in_row(self, row, num):
for i in range(9):
if self.get(row, i) == num:
return True
return False
# Returns a boolean which indicates whether any assigned entry
# in the specified column matches the given number.
def used_in_col(self, col, num):
for i in range(9):
if self.get(i, col) == num:
return True
return False
# Returns a boolean which indicates whether any assigned entry
# within the specified 3x3 box matches the given number
def used_in_box(self, row, col, num):
for y in range(3):
for x in range(3):
if self.get(y+row, x+col) == num:
return True
return False
def get(self, row, col):
return self._grid[row][col]
def set(self, row, col, num):
self._grid[row][col] = num
# Takes a partially filled-in grid and attempts to assign values to
# all unassigned locations in such a way to meet the requirements
# for Sudoku solution (non-duplication across rows, columns, and boxes)
def solve_sudoku(sudoku):
# 'l' is a list variable that keeps the record of row and col in find_empty_location Function
l=[0,0]
# If there is no unassigned location, we are done
if(not sudoku.find_empty_location(l)):
return True
# Assigning list values to row and col that we got from the above Function
row=l[0]
col=l[1]
# consider digits 1 to 9
for num in range(1, 10):
# if looks promising
if(sudoku.location_is_safe(row, col, num)):
# make tentative assignment
sudoku.set(row, col, num)
# return, if sucess, ya!
if(solve_sudoku(sudoku)):
return True
# failure, unmake & try again
sudoku.set(row, col, 0)
print(sudoku)
print('')
sudoku.iteration += 1
# this triggers backtracking
return False
# Driver main function to test above functions
if __name__=="__main__":
# assigning values to the grid
grid=[[5,0,0,4,0,0,0,0,0],
[0,0,0,0,0,9,0,1,2],
[9,8,6,1,0,0,0,0,0],
[0,0,0,0,2,6,1,0,0],
[0,0,9,0,0,0,7,0,0],
[0,0,8,3,7,0,0,0,0],
[0,0,0,0,0,4,2,8,3],
[1,4,0,2,0,0,0,0,0],
[0,0,0,0,0,5,0,0,1]]
sudoku = Sudoku(grid)
start = datetime.now()
# if sucess print the grid
if(solve_sudoku(sudoku)):
end = datetime.now()
print(sudoku)
print('')
print('Tiempo transcurrido: ' + str(end-start))
print('Intentos: ' + str(sudoku.iteration))
else:
print ("No solution exists")
# The above code has been contributed by Harshit Sidhwa.