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Entitas.properties
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Entitas.properties
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Entitas.CodeGenerator.TargetDirectory = Assets/Sources/
Entitas.CodeGenerator.Contexts = Game,GameState,Input
Entitas.CodeGenerator.DataProviders = Entitas.Unity.Blueprints.BlueprintDataProvider,Entitas.CodeGenerator.ComponentDataProvider,Entitas.CodeGenerator.ContextDataProvider,Entitas.CodeGenerator.EntityIndexDataProvider
Entitas.CodeGenerator.CodeGenerators = Entitas.Unity.Blueprints.BlueprintsGenerator,Entitas.CodeGenerator.ComponentGenerator,Entitas.CodeGenerator.ComponentContextGenerator,Entitas.CodeGenerator.ComponentEntityGenerator,Entitas.CodeGenerator.ComponentsLookupGenerator,Entitas.CodeGenerator.ContextGenerator,Entitas.CodeGenerator.ContextAttributeGenerator,Entitas.Unity.VisualDebugging.ContextObserverGenerator,Entitas.CodeGenerator.ContextsGenerator,Entitas.CodeGenerator.EntityGenerator,Entitas.CodeGenerator.EntityIndexGenerator,Entitas.CodeGenerator.MatcherGenerator
Entitas.CodeGenerator.PostProcessors = Entitas.CodeGenerator.AddFileHeaderPostProcessor,Entitas.CodeGenerator.MergeFilesPostProcessor,Entitas.CodeGenerator.NewLinePostProcessor,Entitas.CodeGenerator.WriteToDiskPostProcessor,Entitas.Unity.CodeGenerator.DebugLogPostProcessor
Entitas.Unity.VisualDebugging.DefaultInstanceCreatorFolderPath = Assets/Sources/Editor/DefaultInstanceCreator/
Entitas.Unity.VisualDebugging.TypeDrawerFolderPath = Assets/Sources/Editor/TypeDrawer/