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It throws an error message when calling graphics_engine.render_frame() and crashes with a segfault right after resizing a GraphicsBuffer that has been initialized with the height or width smaller than the requested one.
Description
It throws an error message when calling
graphics_engine.render_frame()
and crashes with a segfault right after resizing aGraphicsBuffer
that has been initialized with the height or width smaller than the requested one.Steps to Reproduce
Comment or uncomment the line
win.setSize(1024, 1024)
.Environment
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