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Describe the bug
I am getting this error after following the quick-start guide:
...\godot\addons\GodotInk\Src\InkStory.cs(254,19): The type name 'VariableObserver' does not exist in the type 'Story'
To Reproduce
Follow quick-start guide, added first C# script
You defined a class named Story, in the global namespace. It conflicts with the one in Ink.Runtime. I'll change how we reference this type to avoid this kind of thing, but since Godot addons are released as source files, this'll never be perfect.
It is usually a good habit to use namespaces in your code.
Describe the bug
I am getting this error after following the quick-start guide:
...\godot\addons\GodotInk\Src\InkStory.cs(254,19): The type name 'VariableObserver' does not exist in the type 'Story'
To Reproduce
Follow quick-start guide, added first C# script
Environment
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