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var.h
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var.h
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#ifndef VAR_H
#define VAR_H
#include "value.h"
struct Var
{
unsigned int dim;
unsigned int *geometry;
struct Value *value;
unsigned int size;
enum ValueType type;
char base;
};
#define VAR_SCALAR_VALUE(this) ((this)->value)
extern struct Var *Var_new(struct Var *this, enum ValueType type, unsigned int dim, const unsigned int *geometry, int base);
extern struct Var *Var_new_scalar(struct Var *this);
extern void Var_destroy(struct Var *this);
extern void Var_retype(struct Var *this, enum ValueType type);
extern struct Value *Var_value(struct Var *this, unsigned int dim, int idx[], struct Value *value);
extern void Var_clear(struct Var *this);
extern struct Value *Var_mat_assign(struct Var *this, struct Var *x, struct Value *err, int work);
extern struct Value *Var_mat_addsub(struct Var *this, struct Var *x, struct Var *y, int add, struct Value *err, int work);
extern struct Value *Var_mat_mult(struct Var *this, struct Var *x, struct Var *y, struct Value *err, int work);
extern struct Value *Var_mat_scalarMult(struct Var *this, struct Value *factor, struct Var *x, int work);
extern void Var_mat_transpose(struct Var *this, struct Var *x);
extern struct Value *Var_mat_invert(struct Var *this, struct Var *x, struct Value *det, struct Value *err);
extern struct Value *Var_mat_redim(struct Var *this, unsigned int dim, const unsigned int *geometry, struct Value *err);
#endif