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OnPlayerWeaponShot calling BULLET_HIT_TYPE_VEHICLE when hitting driver/passenger #105

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WoutProvost opened this issue Feb 14, 2019 · 2 comments

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@WoutProvost
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WoutProvost commented Feb 14, 2019

Exiting fix that seems a good addition to this include:
@RogueDrifter https://github.com/RogueDrifter/Opws_Fix

@WoutProvost WoutProvost changed the title Seems a good addition to this include OnPlayerWeaponShot calling BULLET_HIT_TYPE_VEHICLE when hitting driver/passenger Feb 14, 2019
@RogueDrifter
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I just saw this, might put a pull request later.

@thekokonutnut
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This fix is not implemented yet? The reference repository is not available anymore

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