-
Notifications
You must be signed in to change notification settings - Fork 0
/
TicTacToe.elm
243 lines (171 loc) · 4.6 KB
/
TicTacToe.elm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
module TicTacToe exposing (main)
import Html exposing (Html, button, div, h1, p, table, text, td, tr)
import Html.App as Html
import Html.Events exposing (onClick)
import Styles
exposing
( appStyles
, buttonStyles
, cellStyles
, headerStyles
, statusBarStyles
)
import Utils
boardSize =
3
-- TYPES
type Msg
= MakeMove Int
| NewGame
type Player
= X
| O
type GameStatus
= InProgress (List Player)
| Draw
| Winner Player
type alias Cell =
Maybe Player
type alias Board =
List Cell
type alias SlicedBoard =
List (List Cell)
type alias TicTacToe =
{ board : Board
, status : GameStatus
}
main : Program Never
main =
Html.beginnerProgram
{ model = init
, view = appView
, update = update
}
-- INIT
init : TicTacToe
init =
{ board = board
, status = InProgress allMoves
}
board : Board
board =
List.repeat (boardSize * boardSize) Nothing
allMoves : List Player
allMoves =
let
totalMoves =
boardSize * boardSize
halfMoves =
ceiling (totalMoves / 2)
concatRepeat =
(List.repeat halfMoves) >> List.concat
in
concatRepeat [ X, O ]
|> List.take totalMoves
-- UPDATE
update : Msg -> TicTacToe -> TicTacToe
update msg { board, status } =
case ( msg, status ) of
( MakeMove index, InProgress (player :: nextMoves) ) ->
let
newBoard =
List.take index board
++ [ Just player ]
++ List.drop (index + 1) board
in
{ board = newBoard
, status = updateStatus player nextMoves newBoard
}
( NewGame, _ ) ->
init
( _, _ ) ->
{ board = board, status = status }
updateStatus : Player -> List Player -> Board -> GameStatus
updateStatus currentPlayer nextMoves board =
let
slicedBoard =
Utils.slice boardSize board
winner =
winnerInRows currentPlayer slicedBoard
|| winnerInColumns currentPlayer slicedBoard
|| winnerInDiagonals currentPlayer slicedBoard
in
case ( winner, nextMoves ) of
( True, _ ) ->
Winner currentPlayer
( False, [] ) ->
Draw
( False, nextMoves ) ->
InProgress nextMoves
winnerInRows : Player -> SlicedBoard -> Bool
winnerInRows player slicedBoard =
List.any (winnerInRow player) slicedBoard
winnerInColumns : Player -> SlicedBoard -> Bool
winnerInColumns player slicedBoard =
Utils.transpose slicedBoard
|> List.any (winnerInRow player)
winnerInDiagonals : Player -> SlicedBoard -> Bool
winnerInDiagonals player slicedBoard =
List.any
(winnerInRow player)
[ Utils.diagonal slicedBoard, Utils.inverseDiagonal slicedBoard ]
winnerInRow : Player -> List Cell -> Bool
winnerInRow player row =
row == List.repeat boardSize (Just player)
-- VIEW
appView : TicTacToe -> Html Msg
appView { board, status } =
div
[ appStyles ]
[ header
, statusBar status
, boardView board
]
header : Html Msg
header =
h1
[ headerStyles ]
[ text "Tic tac toe" ]
statusBar : GameStatus -> Html Msg
statusBar status =
div
[ statusBarStyles ]
(statusBarMessage status)
statusBarMessage : GameStatus -> List (Html Msg)
statusBarMessage status =
case status of
Winner player ->
[ text <| "Player '" ++ (toString player) ++ "' wins."
, button
[ onClick NewGame, buttonStyles ]
[ text "New Game" ]
]
InProgress (nextPlayer :: _) ->
[ text <| "Player '" ++ (toString nextPlayer) ++ "' turn." ]
Draw ->
[ text "Draw."
, button
[ onClick NewGame, buttonStyles ]
[ text "New Game" ]
]
_ ->
Debug.crash "No more moves for InProgress game"
boardView : Board -> Html Msg
boardView board =
table
[]
(List.indexedMap boardCell board
|> Utils.slice boardSize
|> List.map (tr [])
)
boardCell : Int -> Cell -> Html Msg
boardCell index cell =
case cell of
Nothing ->
td
[ cellStyles, onClick (MakeMove index) ]
[ text "" ]
Just marker ->
td
[ cellStyles ]
[ text (toString marker) ]