diff --git a/game_eggs/steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json b/game_eggs/steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json index c6168247f..6e7df3fc4 100644 --- a/game_eggs/steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json +++ b/game_eggs/steamcmd_servers/valheim/valheim_plus/egg-valheim-plus-mod.json @@ -1,21 +1,21 @@ { "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { - "version": "PTDL_v1", + "version": "PTDL_v2", "update_url": null }, - "exported_at": "2022-05-15T11:15:06+02:00", + "exported_at": "2022-10-10T06:34:54+11:00", "name": "Valheim Plus Mod", "author": "info@goover.de", "description": "A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.", "features": [ "steam_disk_space" ], - "images": [ - "ghcr.io\/parkervcp\/games:source" - ], + "docker_images": { + "ghcr.io\/parkervcp\/games:valheim": "ghcr.io\/parkervcp\/games:valheim" + }, "file_denylist": [], - "startup": "export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=.\/BepInEx\/core\/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=.\/unstripped_corlib; export LD_LIBRARY_PATH=\".\/doorstop_libs:$LD_LIBRARY_PATH\"; export LD_PRELOAD=\"libdoorstop_x64.so:$LD_PRELOAD\"; export templdpath=$LD_LIBRARY_PATH; export LD_LIBRARY_PATH=\".\/linux64:$LD_LIBRARY_PATH\"; export SteamAppId=892970; export LD_LIBRARY_PATH=$templdpath; .\/valheim_server.x86_64 -nographics -batchmode -name \"{{SERVER_NAME}}\" -port {{SERVER_PORT}} -world \"{{WORLD}}\" -password \"{{PASSWORD}}\" -public ${PUBLIC} > >(sed -uE \"{{FILTER}}\") & trap \"{{STOP}}\" 15; wait $!", + "startup": "export DOORSTOP_ENABLE=TRUE; export DOORSTOP_INVOKE_DLL_PATH=.\/BepInEx\/core\/BepInEx.Preloader.dll; export DOORSTOP_CORLIB_OVERRIDE_PATH=.\/unstripped_corlib; export LD_LIBRARY_PATH=\".\/doorstop_libs:$LD_LIBRARY_PATH\"; export LD_PRELOAD=\"libdoorstop_x64.so:$LD_PRELOAD\"; export templdpath=$LD_LIBRARY_PATH; export LD_LIBRARY_PATH=\".\/linux64:$LD_LIBRARY_PATH\"; export SteamAppId=892970; export LD_LIBRARY_PATH=$templdpath; .\/valheim_server.x86_64 -nographics -batchmode -name \"{{SERVER_NAME}}\" -port {{SERVER_PORT}} -world \"{{WORLD}}\" -password \"{{PASSWORD}}\" $( [[ ${ENABLE_CROSSPLAY} -eq 1 ]] && echo \" -crossplay \") > >(sed -uE \"{{FILTER}}\") & trap \"{{STOP}}\" 15; wait $!", "config": { "files": "{}", "startup": "{\r\n \"done\": \"DungeonDB Start\"\r\n}", @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# Valheim Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates unzip jq wget\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/mnt\/server\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH\r\nrm -fR $MATCH\r\n\r\nchmod u+x start_server_bepinex.sh", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates unzip jq wget\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\ncd \/mnt\/server\r\nwget -N $DOWNLOAD_LINK\r\nunzip -o $MATCH\r\nrm -fR $MATCH\r\n\r\nchmod u+x start_server_bepinex.sh", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -37,7 +37,8 @@ "default_value": "My Server", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:60" + "rules": "required|string|max:60", + "field_type": "text" }, { "name": "Server Password", @@ -46,7 +47,8 @@ "default_value": "secret", "user_viewable": true, "user_editable": true, - "rules": "required|string|min:5|max:20" + "rules": "required|string|min:5|max:20", + "field_type": "text" }, { "name": "World Name", @@ -55,7 +57,8 @@ "default_value": "Dedicated", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "App ID", @@ -64,7 +67,8 @@ "default_value": "896660", "user_viewable": true, "user_editable": false, - "rules": "nullable|numeric" + "rules": "nullable|numeric", + "field_type": "text" }, { "name": "LD Library Path", @@ -73,7 +77,8 @@ "default_value": ".\/linux64", "user_viewable": false, "user_editable": false, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" }, { "name": "Auto Update", @@ -82,7 +87,8 @@ "default_value": "1", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "GITHUB_PACKAGE", @@ -91,7 +97,8 @@ "default_value": "valheimPlus\/ValheimPlus", "user_viewable": false, "user_editable": false, - "rules": "required|string|max:40" + "rules": "required|string|max:40", + "field_type": "text" }, { "name": "Version", @@ -100,7 +107,8 @@ "default_value": "latest", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "MATCH", @@ -109,7 +117,8 @@ "default_value": "UnixServer.zip", "user_viewable": false, "user_editable": false, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "Public Server", @@ -118,7 +127,8 @@ "default_value": "1", "user_viewable": true, "user_editable": true, - "rules": "required|string|max:20" + "rules": "required|string|max:20", + "field_type": "text" }, { "name": "Filter", @@ -127,7 +137,8 @@ "default_value": "\/^\\(Filename:.*Line:[[:space:]]+[[:digit:]]+\\)$\/d; \/^([[:space:]]+)?$\/d", "user_viewable": false, "user_editable": false, - "rules": "string" + "rules": "string", + "field_type": "text" }, { "name": "Shutdown Command", @@ -136,7 +147,18 @@ "default_value": "kill -2 $!; wait;", "user_viewable": false, "user_editable": false, - "rules": "required|string" + "rules": "required|string", + "field_type": "text" + }, + { + "name": "Enable Crossplay", + "description": "Enable crossplay support", + "env_variable": "ENABLE_CROSSPLAY", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "boolean", + "field_type": "text" } ] } \ No newline at end of file