diff --git a/src/natcap/invest/scenic_quality/viewshed.pyx b/src/natcap/invest/scenic_quality/viewshed.pyx index 5c0cdbfc7..29ff551d2 100644 --- a/src/natcap/invest/scenic_quality/viewshed.pyx +++ b/src/natcap/invest/scenic_quality/viewshed.pyx @@ -824,6 +824,8 @@ def viewshed(dem_raster_path_band, # So, this calculation would introduce error: # z = (((previous_height-r_v)/slope_distance) * target_distance) + r_v # while the formlation below does not. + # For the script used for testing, see + # https://gist.github.com/phargogh/c4264b37e7f0beed31661eacce53d14a # # Some of this may be related to the fact that x86 chips have # extended precision for FPU-based calculations while M1 ARM chips