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Phaser Version: 3.86.0
type ArcadeColliderType = Phaser.Physics.Arcade.Body | Phaser.GameObjects.GameObject | Phaser.GameObjects.Group | Phaser.Physics.Arcade.Sprite | Phaser.Physics.Arcade.Image | Phaser.Physics.Arcade.StaticGroup | Phaser.Physics.Arcade.Group | Phaser.Tilemaps.TilemapLayer | Phaser.Physics.Arcade.Body[] | Phaser.GameObjects.GameObject[] | Phaser.Physics.Arcade.Sprite[] | Phaser.Physics.Arcade.Image[] | Phaser.Physics.Arcade.StaticGroup[] | Phaser.Physics.Arcade.Group[] | Phaser.Tilemaps.TilemapLayer[];
The ArcadeColliderType type only has Body and not Static Body
Can Static Body support it
The text was updated successfully, but these errors were encountered:
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Version
Phaser Version: 3.86.0
Description
The ArcadeColliderType type only has Body and not Static Body
Can Static Body support it
Example Test Code
The text was updated successfully, but these errors were encountered: