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Extremely LOUD white noise until game exit after mouse steering #5804
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Addendum: It seems like it doesn't happen after a hyperjump. WARNING: the noise is quite loud on this recording! pioneer-noisebug.mp4 |
I can't remember if it ever happened with any other ship than the Xylophis, after playing for maybe a few hours, taking off of an orbital station and often during the flight. I can regain rotation control when setting time acceleration to 10x for a few seconds, but only until the rotation stops. Trying to dock in this state or colliding with the orbital station freezes the game for me. |
Happened to me, made some debugging. Save data contains |
If that matters, I never use the autopilot. |
The first thing I do in a new game is sell the autopilot. I didn't use it at all in my above save but I still have the issue. I have not tested if using it has any effect but it happened a lot when travelling from an orbital station. |
Well, looks like when desired mouse direction becomes equal to ship direction, their cross product becomes all zeros, and when it gets normalized, it's all NaNs. pioneer/src/ship/PlayerShipController.cpp Line 109 in c9abf3c
So, to avoid the bug, you must have right mouse button released before blue mouse marker coincides with forward marker. |
Observed behaviour
And extremely LOUD white noise can be triggered by just playing the game. When it triggers, steering with the keyboard is not possible anymore. The only way to stop the white noise, is to exit back to the main menu.
Expected behaviour
Calm and quiet game session.
Steps to reproduce
My pioneer version (and OS):
Pioneer master (7f1cb21)
My output.txt (required) and game save (optional, but recommended)
output.txt
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