-
Notifications
You must be signed in to change notification settings - Fork 0
/
conftest.py
56 lines (44 loc) · 1.33 KB
/
conftest.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
import pytest
@pytest.fixture() # NOQA
def factories(db):
import factory
from tests.factories import ( # NOQA
PlayerFactory,
TeamFactory,
GameFactory,
PlayerRatingFactory,
TeamRatingFactory,
)
def is_factory(obj):
if not isinstance(obj, type):
return False
return issubclass(obj, factory.DjangoModelFactory)
dict_ = {k: v for k, v in locals().items() if is_factory(v)}
return type(
'fixtures',
(object,),
dict_,
)
@pytest.fixture() # NOQA
def models(db):
from django.apps import apps
dict_ = {M._meta.object_name: M for M in apps.get_models()}
return type(
'models',
(object,),
dict_,
)
@pytest.fixture()
def elo_settings(settings):
settings.ELO_K = 4.0
settings.ELO_WIN_TEAM = 50 / settings.ELO_K
settings.ELO_LOSE_TEAM = - settings.ELO_WIN_TEAM
settings.ELO_WIN_SELF = 55 / settings.ELO_K
settings.ELO_WIN_PARTNER = 45 / settings.ELO_K
settings.ELO_LOSE_SELF = - settings.ELO_WIN_SELF
settings.ELO_LOSE_PARTNER = -settings.ELO_WIN_PARTNER
settings.ELO_PARTNER_WEIGHT = 1.0/5.0
settings.ELO_SELF_WEIGHT = 1 - settings.ELO_PARTNER_WEIGHT
settings.ELO_PROVISIONAL_GAME_LIMIT = 10
settings.ELO_PROVISIONAL_GAME_MODIFIER = 4
return settings