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Copy pathUART-to-Arduino-JoyCon.ino
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UART-to-Arduino-JoyCon.ino
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// Program used to test the Nintento Switch Joystick object on the
// Arduino Leonardo or Arduino Micro.
//
// Jorand for Hackerloop
//------------------------------------------------------------
//
#include "I2Cdev.h"
#include "MPU6050_6Axis_MotionApps20.h"
#include "Wire.h"
#include "SwitchJoystick.h"
SwitchJoystick_ Joystick;
//#define USE_MIDI
#define USE_SERIAL
// MPU6050
//----------------------------------
MPU6050 mpu;
const int ADC_Max = 1023; // 10 bit
#define SCALING 6 // max Joystick value at 90deg/SCALING.
#define INTERRUPT_PIN 7 // use pin 2 on Arduino Uno & most boards
// MPU control/status vars
bool dmpReady = false; // set true if DMP init was successful
uint8_t mpuIntStatus; // holds actual interrupt status byte from MPU
uint8_t devStatus; // return status after each device operation (0 = success, !0 = error)
uint16_t packetSize; // expected DMP packet size (default is 42 bytes)
uint16_t fifoCount; // count of all bytes currently in FIFO
uint8_t fifoBuffer[64]; // FIFO storage buffer
// orientation/motion vars
Quaternion q; // [w, x, y, z] quaternion container
VectorFloat gravity; // [x, y, z] gravity vector
float ypr[3]; // [yaw, pitch, roll] yaw/pitch/roll container and gravity vector
float pitchOffset = 0;
float rollOffset = 0;
volatile bool mpuInterrupt = false; // indicates whether MPU interrupt pin has gone high
void dmpDataReady() { mpuInterrupt = true; }
int leftJoyX = 128;
int leftJoyY = 128;
unsigned long onTime = 0;
unsigned long releaseTime = 0;
void getIMUData() {
if (!dmpReady) return;
if (!mpuInterrupt && fifoCount < packetSize) {
return;
}
mpuInterrupt = false;
mpuIntStatus = mpu.getIntStatus();
fifoCount = mpu.getFIFOCount();
if ((mpuIntStatus & _BV(MPU6050_INTERRUPT_FIFO_OFLOW_BIT)) || fifoCount >= 1024) {
mpu.resetFIFO();
fifoCount = mpu.getFIFOCount();
//Serial.println(F("FIFO overflow!"));
} else if (mpuIntStatus & _BV(MPU6050_INTERRUPT_DMP_INT_BIT)) {
while (fifoCount < packetSize) fifoCount = mpu.getFIFOCount();
mpu.getFIFOBytes(fifoBuffer, packetSize);
fifoCount -= packetSize;
mpu.dmpGetQuaternion(&q, fifoBuffer);
mpu.dmpGetGravity(&gravity, &q);
mpu.dmpGetYawPitchRoll(ypr, &q, &gravity);
// Set left joystick
leftJoyX = (ypr[2]-rollOffset) * ADC_Max/M_PI*SCALING;
leftJoyY = (ypr[1]-pitchOffset) * ADC_Max/M_PI*SCALING;
leftJoyX = map(leftJoyX, -512, 511, 0, 255);
leftJoyY = map(leftJoyY, -512, 511, 0, 255);
leftJoyX = constrain(leftJoyX, 0, 255);
leftJoyY = constrain(leftJoyY, 0, 255);
}
}
// SERIAL UART
//----------------------------------
#ifdef USE_SERIAL
typedef struct {
uint8_t button[16];
int8_t analog[4];
uint8_t hat[1];
uint8_t mode = 0;
} gamepad_t;
gamepad_t gamepad;
uint32_t timer = 0;
#define FRAME_SIZE_RX (sizeof(gamepad)+2)
uint8_t rx_buffer[FRAME_SIZE_RX];
uint8_t rx_buffer_index = 0;
void push_rx_buffer(uint8_t d) {
rx_buffer[rx_buffer_index] = d;
rx_buffer_index = (rx_buffer_index+1) % FRAME_SIZE_RX;
}
uint8_t get_rx_buffer(uint8_t i) {
return (rx_buffer[(i + rx_buffer_index) % FRAME_SIZE_RX]);
}
uint8_t check_rx_buffer() {
if (get_rx_buffer(0) == 42 && get_rx_buffer(sizeof(gamepad)+1) == 43) {
return 1;
}
return 0;
}
#endif
// SERIAL MIDI
//----------------------------------
#ifdef USE_MIDI
typedef struct {
int8_t channel;
int8_t type;
int8_t note;
int8_t velocity;
} midi_t;
midi_t midi;
#define FRAME_SIZE_MIDI (3)
uint8_t midi_buffer[FRAME_SIZE_MIDI];
uint8_t midi_buffer_index = 0;
void push_midi_buffer(uint8_t d) {
midi_buffer[midi_buffer_index] = d;
midi_buffer_index = (midi_buffer_index+1) % FRAME_SIZE_MIDI;
}
uint8_t get_midi_buffer(uint8_t i) {
return (midi_buffer[(i + midi_buffer_index) % FRAME_SIZE_MIDI]);
}
uint8_t check_midi_buffer() {
if (get_midi_buffer(0) & 0b10000000) {
return 1;
}
return 0;
}
#endif
// SERIAL
//----------------------------------
void getSerialData() {
if (Serial1.available()) {
byte c = Serial1.read();
//Serial.print(c);
//Serial.print(",");
#ifdef USE_MIDI
push_midi_buffer(c);
if (check_midi_buffer()) {
Serial.print(" MIDI:");
for (int i = 0; i <= FRAME_SIZE_MIDI; i++) {
Serial.print((byte) get_midi_buffer(i));
Serial.print(",");
}
Serial.print("END \t ");
if ((get_midi_buffer(0) & 0xF0) == 0x80) {
midi.type = 0;
}
else if ((get_midi_buffer(0) & 0xF0) == 0x90){
midi.type = 1;
}
midi.channel = get_midi_buffer(0) & 0x0F;
midi.note = get_midi_buffer(1);
midi.velocity = get_midi_buffer(2);
Serial.print("[MIDI in] channel:");
Serial.print(midi.channel + 1);
Serial.print(" note:");
Serial.print(midi.note);
Serial.print(" type:");
Serial.print(midi.type);
Serial.print(" velocity:");
Serial.println(midi.velocity);
}
#endif
#ifdef USE_SERIAL
push_rx_buffer(c);
if (check_rx_buffer()) {
for (int i = 0; i <= FRAME_SIZE_RX; i++) {
Serial.print(get_rx_buffer(i));
Serial.print(",");
}
Serial.println(" RX:END");
uint8_t *ptr = (uint8_t *)&gamepad;
for (int i = 0; i < sizeof(gamepad); i++)
ptr[i] = get_rx_buffer(i+1);
}
#endif
}
}
void fail() {
while (1) {
RXLED0;
delay(250);
RXLED1;
delay(250);
}
}
void setup(){
Serial.begin(115200);
#ifdef USE_SERIAL
Serial1.begin(115200);
#endif
Joystick.begin(false);
pinMode(A0, INPUT_PULLUP);
pinMode(A1, INPUT_PULLUP);
pinMode(A2, INPUT_PULLUP);
pinMode(A3, INPUT_PULLUP);
//pinMode(0, INPUT_PULLUP); TX0
//pinMode(1, INPUT_PULLUP); RX1
//pinMode(2, INPUT_PULLUP); SDA
//pinMode(3, INPUT_PULLUP); SCL
pinMode(4, INPUT_PULLUP);
pinMode(5, INPUT_PULLUP);
pinMode(6, INPUT_PULLUP);
//pinMode(7, INPUT_PULLUP); INT MPU
//pinMode(8, INPUT_PULLUP); Wierd
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
pinMode(16, INPUT_PULLUP);
pinMode(14, INPUT_PULLUP);
pinMode(15, INPUT_PULLUP);
Joystick.setXAxis(128);
Joystick.setYAxis(128);
Joystick.setZAxis(128);
Joystick.setRzAxis(128);
Joystick.sendState();
// set up MPU6050
Wire.begin();
Wire.setClock(400000);
mpu.initialize();
pinMode(INTERRUPT_PIN, INPUT);
devStatus = mpu.dmpInitialize();
if (devStatus == 0) {
mpu.setDMPEnabled(true);
attachInterrupt(digitalPinToInterrupt(INTERRUPT_PIN), dmpDataReady, RISING);
mpuIntStatus = mpu.getIntStatus();
dmpReady = true;
packetSize = mpu.dmpGetFIFOPacketSize();
} else {
//fail();
}
}
void loop() {
getSerialData();
getIMUData();
// reset offset
if (digitalRead(A0)) {
onTime = millis();
}
else {
// Long press Set offset IMU
if ((millis() - onTime) > 1000) {
pitchOffset = ypr[1];
rollOffset = ypr[2];
}
}
// USB
if (millis() > timer) {
timer = millis() + 10; // 10 ms = 1/0.010 == 100Hz
#ifdef USE_MIDI
switch (midi.note) {
case 36:
Joystick.setButton(1, midi.type);
break;
case 62:
Joystick.setButton(4, midi.type);
break;
}
#endif
#ifdef USE_SERIAL
for (uint8_t i=0; i<sizeof(gamepad.button); i++) {
Joystick.setButton(i, gamepad.button[i]);
}
if (gamepad.mode == 1) {
Joystick.setXAxis(gamepad.analog[0]);
Joystick.setYAxis(gamepad.analog[1]);
}
else {
// USE IMU AXIS
Joystick.setXAxis(leftJoyX);
Joystick.setYAxis(leftJoyY);
}
Joystick.setZAxis(gamepad.analog[2]);
Joystick.setRzAxis(gamepad.analog[3]);
Joystick.setHatSwitch(gamepad.hat[0] == 255 ? -1 : gamepad.hat[0]*45);
#endif
if (!digitalRead(14)) {
Joystick.pressButton(1); // B
}
if (!digitalRead(15)) {
Joystick.pressButton(2); // A
}
if (!digitalRead(16)) {
Joystick.pressButton(4); // L
}
if (!digitalRead(10)) {
Joystick.pressButton(5); // R
}
if (!digitalRead(A0)) {
Joystick.pressButton(2); // A
}
Joystick.sendState();
}
}