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eventloop.c
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eventloop.c
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#if 0
INDI
Copyright (C) 2003 Elwood C. Downey
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#endif
/* suite of functions to implement an event driven program.
*
* callbacks may be registered that are triggered when a file descriptor
* will not block when read;
*
* timers may be registered that will run no sooner than a specified delay from
* the moment they were registered;
*
* work procedures may be registered that are called when there is nothing
* else to do;
*
#define MAIN_TEST for a stand-alone test program.
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/time.h>
#include "eventloop.h"
#include "indidevapi.h"
/* info about one registered callback.
* the malloced array cback is never shrunk, entries are reused. new id's are
* the index of first unused slot in array (and thus reused like unix' open(2)).
*/
typedef struct
{
int in_use; /* flag to mark this record is active */
int fd; /* fd descriptor to watch for read */
void *ud; /* user's data handle */
CBF *fp; /* callback function */
} CB;
static CB *cback; /* malloced list of callbacks */
static int ncback; /* n entries in cback[] */
static int ncbinuse; /* n entries in cback[] marked in_use */
static int lastcb; /* cback index of last cb called */
/* info about one registered timer function.
* the entries are kept sorted by increasing time from epoch, ie,
* the next entry to fire is at the begin of the list.
*/
typedef struct TF
{
double tgo; /* trigger time, ms from epoch */
int interval; /* repeat timer if interval > 0, ms */
void *ud; /* user's data handle */
TCF *fp; /* timer function */
int tid; /* unique id for this timer */
struct TF *next; /* pointer to next item */
} TF;
static TF timefunc_null = {0, 0, NULL, NULL, 0, NULL};
static TF *timefunc = &timefunc_null; /* list of timer functions */
static int tid = 0; /* source of unique timer ids */
#define EPOCHDT(tp) /* ms from epoch to timeval *tp */ (((tp)->tv_usec) / 1000.0 + ((tp)->tv_sec) * 1000.0)
/* info about one registered work procedure.
* the malloced array wproc is never shrunk, entries are reused. new id's are
* the index of first unused slot in array (and thus reused like unix' open(2)).
*/
typedef struct
{
int in_use; /* flag to mark this record is active */
void *ud; /* user's data handle */
WPF *fp; /* work proc function function */
} WP;
static WP *wproc; /* malloced list of work procedures */
static int nwproc; /* n entries in wproc[] */
static int nwpinuse; /* n entries in wproc[] marked in-use */
static int lastwp; /* wproc index of last workproc called*/
static void runWorkProc(void);
static void callCallback(fd_set *rfdp);
static void checkTimer();
static void oneLoop(void);
static void deferTO(void *p);
static void runImmediates();
/* inf loop to dispatch callbacks, work procs and timers as necessary.
* never returns.
*/
void eventLoop()
{
/* run loop forever */
while (1)
oneLoop();
}
/* allow other timers/callbacks/workprocs to run until time out in maxms
* or *flagp becomes non-0. wait forever if maxms is 0.
* return 0 if flag did flip, else -1 if never changed and we timed out.
* the expected usage for this is for the caller to arrange for a T/C/W to set
* a flag, then give caller an in-line way to wait for the flag to change.
*/
int deferLoop(int maxms, int *flagp)
{
int toflag = 0;
int totid = maxms ? addTimer(maxms, deferTO, &toflag) : 0;
while (!*flagp)
{
oneLoop();
if (toflag)
return (-1); /* totid already dead */
}
if (totid)
rmTimer(totid);
return (0);
}
/* allow other timers/callbacks/workprocs to run until time out in maxms
* or *flagp becomes 0. wait forever if maxms is 0.
* return 0 if flag did flip, else -1 if never changed and we timed out.
* the expected usage for this is for the caller to arrange for a T/C/W to set
* a flag, then give caller an in-line way to wait for the flag to change.
*/
int deferLoop0(int maxms, int *flagp)
{
int toflag = 0;
int totid = maxms ? addTimer(maxms, deferTO, &toflag) : 0;
while (*flagp)
{
oneLoop();
if (toflag)
return (-1); /* totid already dead */
}
if (totid)
rmTimer(totid);
return (0);
}
/* register a new callback, fp, to be called with ud as arg when fd is ready.
* return a unique callback id for use with rmCallback().
*/
int addCallback(int fd, CBF *fp, void *ud)
{
CB *cp;
/* reuse first unused slot or grow */
for (cp = cback; cp < &cback[ncback]; cp++)
if (!cp->in_use)
break;
if (cp == &cback[ncback])
{
cback = realloc(cback, (ncback + 1) * sizeof(CB));
cp = &cback[ncback++];
}
/* init new entry */
cp->in_use = 1;
cp->fp = fp;
cp->ud = ud;
cp->fd = fd;
ncbinuse++;
/* id is index into array */
return (cp - cback);
}
/* remove the callback with the given id, as returned from addCallback().
* silently ignore if id not valid.
*/
void rmCallback(int cid)
{
CB *cp;
/* validate id */
if (cid < 0 || cid >= ncback)
return;
cp = &cback[cid];
if (!cp->in_use)
return;
/* mark for reuse */
cp->in_use = 0;
ncbinuse--;
}
/* insert maintaining sort */
static void insertTimer(TF *node)
{
TF *it = timefunc;
for(; ; it = it->next)
{
if (it->next == NULL || node->tgo < it->next->tgo)
{
node->next = it->next;
it->next = node;
break;
}
}
}
/* register a new timer function, fp, to be called with ud as arg after ms
* milliseconds. add to list in order of increasing time from epoch, ie,
* first entry runs soonest. return id for use with rmTimer().
*/
static int addTimerImpl(int delay, int interval, TCF *fp, void *ud)
{
struct timeval t;
TF *node;
/* get time now */
gettimeofday(&t, NULL);
/* create entry */
node = (TF*)malloc(sizeof(TF));
/* init new entry */
node->ud = ud;
node->fp = fp;
node->tid = ++tid; /* store new unique id */
node->tgo = EPOCHDT(&t) + delay;
node->interval = interval;
insertTimer(node);
return node->tid;
}
int addTimer(int ms, TCF *fp, void *ud)
{
return addTimerImpl(ms, 0, fp, ud);
}
int addPeriodicTimer(int ms, TCF *fp, void *ud)
{
return addTimerImpl(ms, ms, fp, ud);
}
/* find the timer and remove from list */
static TF *dettachTimer(TF *node)
{
TF *it = timefunc;
for(; it->next != NULL; it = it->next)
{
if (it->next == node)
{
it->next = node->next;
return node;
}
}
return NULL;
}
/* find the timer by id */
static TF *findTimer(int timer_id)
{
TF *it = timefunc->next;
for(; it != NULL; it = it->next)
if (it->tid == timer_id)
return it;
return NULL;
}
/* remove the timer with the given id, as returned from addTimer().
* silently ignore if id not found.
*/
void rmTimer(int timer_id)
{
TF *node, *it = timefunc;
for(; (node = it->next) != NULL; it = it->next)
{
if (node->tid == timer_id)
{
it->next = node->next;
free(node);
break;
}
}
}
/* Returns the timer's remaining value in milliseconds left until the timeout. */
static double remainingTimerNode(TF *node)
{
struct timeval now;
gettimeofday(&now, NULL);
return (node->tgo - EPOCHDT(&now));
}
/* Returns the timer's remaining value in milliseconds left until the timeout.
* If the timer not exists, the returned value will be -1.
*/
int remainingTimer(int timer_id)
{
TF *it = findTimer(timer_id);
return it == NULL ? -1 : remainingTimerNode(it);
}
/* Returns the timer's remaining value in nanoseconds left until the timeout.
* If the timer not exists, the returned value will be -1.
*/
int64_t nsecsRemainingTimer(int timer_id)
{
TF *it = findTimer(timer_id);
return it == NULL ? -1 : remainingTimerNode(it) * 1000000;
}
/* add a new work procedure, fp, to be called with ud when nothing else to do.
* return unique id for use with rmWorkProc().
*/
int addWorkProc(WPF *fp, void *ud)
{
WP *wp;
/* reuse first unused slot or grow */
for (wp = wproc; wp < &wproc[nwproc]; wp++)
if (!wp->in_use)
break;
if (wp == &wproc[nwproc])
{
wproc = (WP *)realloc(wproc, (nwproc + 1) * sizeof(WP));
wp = &wproc[nwproc++];
}
/* init new entry */
wp->in_use = 1;
wp->fp = fp;
wp->ud = ud;
nwpinuse++;
/* id is index into array */
return (wp - wproc);
}
/* remove the work proc with the given id, as returned from addWorkProc().
* silently ignore if id not found.
*/
void rmWorkProc(int wid)
{
WP *wp;
/* validate id */
if (wid < 0 || wid >= nwproc)
return;
wp = &wproc[wid];
if (!wp->in_use)
return;
/* mark for reuse */
wp->in_use = 0;
nwpinuse--;
}
/* run next work procedure */
static void runWorkProc()
{
WP *wp;
/* skip if list is empty */
if (!nwpinuse)
return;
/* find next */
do
{
lastwp = (lastwp + 1) % nwproc;
wp = &wproc[lastwp];
} while (!wp->in_use);
/* run */
(*wp->fp)(wp->ud);
}
/* run next callback whose fd is listed as ready to go in rfdp */
static void callCallback(fd_set *rfdp)
{
CB *cp;
/* skip if list is empty */
if (!ncbinuse)
return;
/* find next */
do
{
lastcb = (lastcb + 1) % ncback;
cp = &cback[lastcb];
} while (!cp->in_use || !FD_ISSET(cp->fd, rfdp));
/* run */
(*cp->fp)(cp->fd, cp->ud);
}
/* run the next timer callback whose time has come, if any. all we have to do
* is is check the first entry in timefunc because it is sorted in increasing
* order of time from epoch to run, ie, first entry runs soonest.
*/
static void checkTimer()
{
TF *node = timefunc->next;
if (node == NULL || remainingTimerNode(node) > 0)
return;
(*node->fp)(node->ud);
node = dettachTimer(node);
if (node == NULL)
return;
if (node->interval > 0)
{
node->tgo += node->interval;
insertTimer(node);
} else {
free(node);
}
}
/* check fd's from each active callback.
* if any ready, call their callbacks else call each registered work procedure.
*/
static void oneLoop()
{
struct timeval tv, *tvp;
fd_set rfd;
CB *cp;
int maxfd, ns;
/* build list of callback file descriptors to check */
FD_ZERO(&rfd);
maxfd = -1;
for (cp = cback; cp < &cback[ncback]; cp++)
{
if (cp->in_use)
{
FD_SET(cp->fd, &rfd);
if (cp->fd > maxfd)
maxfd = cp->fd;
}
}
/* determine timeout:
* if there are work procs
* set delay = 0
* else if there is at least one timer func
* set delay = time until soonest timer func expires
* else
* set delay = forever
*/
if (nwpinuse > 0)
{
tvp = &tv;
tvp->tv_sec = tvp->tv_usec = 0;
}
else if (timefunc->next != NULL)
{
double late = remainingTimerNode(timefunc->next); /* ms late */
if (late < 0)
late = 0;
late /= 1000.0; /* secs late */
tvp = &tv;
tvp->tv_sec = (long)floor(late);
tvp->tv_usec = (long)floor((late - tvp->tv_sec) * 1000000.0);
}
else
tvp = NULL;
/* check file descriptors, timeout depending on pending work */
ns = select(maxfd + 1, &rfd, NULL, NULL, tvp);
if (ns < 0)
{
perror("select");
return;
}
/* dispatch */
checkTimer();
if (ns == 0)
runWorkProc();
else
callCallback(&rfd);
runImmediates();
}
/* timer callback used to implement deferLoop().
* arg is pointer to int which we set to 1
*/
static void deferTO(void *p)
{
*(int *)p = 1;
}
typedef struct Immediate
{
void *ud;
WPF * fp;
struct Immediate * prev, *next;
} Immediate;
static Immediate * firstImmediate = NULL;
static Immediate * lastImmediate = NULL;
void addImmediateWork(TCF * fp, void *ud)
{
Immediate * immediate = (Immediate*)malloc(sizeof(Immediate));
immediate->fp = fp;
immediate->ud = ud;
immediate->prev = lastImmediate;
immediate->next = NULL;
if (lastImmediate) {
lastImmediate->next = immediate;
} else {
firstImmediate = immediate;
}
lastImmediate = immediate;
}
static int peekImmediate(Immediate * into)
{
if (!firstImmediate) {
return 0;
}
Immediate * o = firstImmediate;
into->fp = o->fp;
into->ud = o->ud;
firstImmediate = o->next;
if (o->next) {
o->next->prev = NULL;
} else {
lastImmediate = NULL;
}
free(o);
return 1;
}
void runImmediates() {
Immediate immediate;
while((peekImmediate(&immediate))) {
(*immediate.fp)(immediate.ud);
}
}
/* "INDI" wrappers to the more generic eventloop facility. */
int IEAddCallback(int readfiledes, IE_CBF *fp, void *p)
{
return (addCallback(readfiledes, (CBF *)fp, p));
}
void IERmCallback(int callbackid)
{
rmCallback(callbackid);
}
int IEAddTimer(int millisecs, IE_TCF *fp, void *p)
{
return (addTimer(millisecs, (TCF *)fp, p));
}
int IEAddPeriodicTimer(int millisecs, IE_TCF *fp, void *p)
{
return (addPeriodicTimer(millisecs, (TCF *)fp, p));
}
int IERemainingTimer(int timerid)
{
return (remainingTimer(timerid));
}
int64_t IENSecsRemainingTimer(int timerid)
{
return (nsecsRemainingTimer(timerid));
}
void IERmTimer(int timerid)
{
rmTimer(timerid);
}
int IEAddWorkProc(IE_WPF *fp, void *p)
{
return (addWorkProc((WPF *)fp, p));
}
void IERmWorkProc(int workprocid)
{
rmWorkProc(workprocid);
}
int IEDeferLoop(int maxms, int *flagp)
{
return (deferLoop(maxms, flagp));
}
int IEDeferLoop0(int maxms, int *flagp)
{
return (deferLoop0(maxms, flagp));
}
#if defined(MAIN_TEST)
/* make a small stand-alone test program.
*/
#include <unistd.h>
#include <sys/time.h>
int mycid;
int mywid;
int mytid;
int user_a;
int user_b;
int counter;
void wp(void *ud)
{
struct timeval tv;
gettimeofday(&tv, NULL);
printf("workproc @ %ld.%03ld %d %d\n", (long)tv.tv_sec, (long)tv.tv_usec / 1000, counter, ++(*(int *)ud));
}
void to(void *ud)
{
printf("timeout %d\n", (int)ud);
}
void stdinCB(int fd, void *ud)
{
char c;
if (read(fd, &c, 1) != 1)
{
perror("read");
return;
}
switch (c)
{
case '+':
counter++;
break;
case '-':
counter--;
break;
case 'W':
mywid = addWorkProc(wp, &user_b);
break;
case 'w':
rmWorkProc(mywid);
break;
case 'c':
rmCallback(mycid);
break;
case 't':
rmTimer(mytid);
break;
case '1':
mytid = addTimer(1000, to, (void *)1);
break;
case '2':
mytid = addTimer(2000, to, (void *)2);
break;
case '3':
mytid = addTimer(3000, to, (void *)3);
break;
case '4':
mytid = addTimer(4000, to, (void *)4);
break;
case '5':
mytid = addTimer(5000, to, (void *)5);
break;
default:
return; /* silently absorb other chars like \n */
}
printf("callback: %d\n", ++(*(int *)ud));
}
int main(int ac, char *av[])
{
(void)addCallback(0, stdinCB, &user_a);
eventLoop();
exit(0);
}
#endif