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At first thank you for this library. We are currently trying to implement a prototype based on a standard usb mouse, for which this library is very handy!
However: Is there a possibility to "consume" the mouse event so it doesn't get forwarded to windows/any other app any more?
I'd gladly do it myself (and make a PR) but don't really have an idea where to start. Any help is greatly appreciated!
The text was updated successfully, but these errors were encountered:
If I understand that correctly, I would need to suppress the DefWindowProc-call in WindowCreator if I wanted to do so, right? (i.e. return IntPtr.Zero;)
Seems like this may require quite some changes in the API. Not sure about the PR anymore :)
At first thank you for this library. We are currently trying to implement a prototype based on a standard usb mouse, for which this library is very handy!
However: Is there a possibility to "consume" the mouse event so it doesn't get forwarded to windows/any other app any more?
I'd gladly do it myself (and make a PR) but don't really have an idea where to start. Any help is greatly appreciated!
The text was updated successfully, but these errors were encountered: