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MeshRefractionMaterial artifacts/flickering #2183

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EugenIlchenko opened this issue Nov 8, 2024 · 0 comments
Open

MeshRefractionMaterial artifacts/flickering #2183

EugenIlchenko opened this issue Nov 8, 2024 · 0 comments
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@EugenIlchenko
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EugenIlchenko commented Nov 8, 2024

  • three version: 0.170.0
  • @react-three/fiber version: 8.17.10
  • @react-three/drei version: 9.115.0
  • @react-three/postprocessing version: 2.16.3

Problem description:

When enabling the mipmapBlur property in the Bloom effect from @react-three/postprocessing, certain objects in the scene disappear when viewed from specific camera angles. Disabling mipmapBlur causes the objects to remain visible, but introduces square artifacts on the MeshRefractionMaterial in those same camera angles.

Codesandbox: https://codesandbox.io/p/sandbox/instanced-refraction-forked-2527vr

Video: https://app.screencastify.com/v3/watch/FRPL4r0rlWntnoyLaDFu

Desktop
OS: Windows 10
Browser: Chrome
Graphics hardware: NVIDIA GeForce GTX 1050

@EugenIlchenko EugenIlchenko added the bug Something isn't working label Nov 8, 2024
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