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This repository has been archived by the owner on Aug 12, 2022. It is now read-only.
StaticShaderBatch exposes the ability to mutate vertex components, but this will currently only work before render() has ever been called.
It's also strange to be able to mutate vertex components, but not draw calls or indices.
Clean up this interface.
The text was updated successfully, but these errors were encountered:
StaticShaderBatch exposes the ability to mutate vertex components, but this will currently only work before render() has ever been called.
It's also strange to be able to mutate vertex components, but not draw calls or indices.
Clean up this interface.
The text was updated successfully, but these errors were encountered: