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How to use

Import VRStepDetect and CharacterMotor into your project

Put SteamVR "CameraRig" into a parent object call it "Player"

Add VRStepDetect script to Player component

tag the two Vive controllers with tag "GameController"

Test by lightly walking in place.

Configure step parameters to fine tune step motion

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Walking in Place script for Unity and SteamVR

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